Commit History

Author SHA1 Message Date
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 years ago
  AlexVinS 0868164147 (int) -> static_cast<int> 8 years ago
  AlexVinS 8c0fab1dcf fixes 8 years ago
  AlexVinS 15138c23de Finished conversion to new logging API 8 years ago
  AlexVinS 61e241308d Logging cleanup 8 years ago
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) 8 years ago
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) 8 years ago
  Arseniy Shestakov 4bf1c9a9a3 Campaigns: fix crash on CMap::instanceNames serialization 8 years ago
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
  AlexVinS 3d1a84875e Queries refactoring 8 years ago
  ArseniyShestakov 2f305cc68d Remove code related to duel mode (#312) 8 years ago
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. 8 years ago
  AlexVinS 86f9df5f68 Made gamestate lock static 8 years ago
  Arseniy Shestakov 18161d3688 Client: implement spectator mode via command-line options 8 years ago
  AlexVinS c82afe7156 switch CMapService API to ResourceID 8 years ago
  Alexander Shishkin 7e1b0d71c5 Added option for saving generated maps on client side (#307) 8 years ago
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 years ago
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. 8 years ago
  AlexVinS 3216422307 Fixed a few CWE-457 9 years ago
  AlexVinS 8b4f1fc938 Fixed CID 1288850 9 years ago
  AlexVinS 713403a0e4 Cleanup 9 years ago
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer 9 years ago
  AlexVinS cd5c0b3297 Style tweaks. 9 years ago
  Arseniy Shestakov 04eb0e3787 CGameState::battleGetBattlefieldType: avoid crash on tile 0,0,0 9 years ago
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList 9 years ago
  dydzio 68af6a0c19 Refactoring InfoAboutHero + GetHeroInfo 9 years ago
  dydzio d831c087d9 Extending hero info callback 9 years ago
  Arseniy Shestakov c8090c78ec CGameState::updateRumor: fix infinite loop with only one map rumor 9 years ago
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 years ago
  Arseniy Shestakov 70abae9b51 CGameState::battleGetBattlefieldType: use RNG by ref 9 years ago