Historique des commits

Auteur SHA1 Message Date
  DjWarmonger 4e25d74e74 CRmgTemplateStorage now inherits from IHandlerBase il y a 10 ans
  DjWarmonger 3886a19771 More balanced treasure pile distribution. il y a 11 ans
  DjWarmonger 9eeea7299a - Removed unecessary includes il y a 11 ans
  DjWarmonger 697e42dd24 - Fixed several legacy issues with map templates il y a 11 ans
  DjWarmonger ce83db0f43 - Option to configure monster types spawning in a zone il y a 11 ans
  DjWarmonger 530a3e69bf Option to allow / ban certain types of town in a template. il y a 11 ans
  AlexVinS 66b022f93e initializer lists part1 il y a 11 ans
  DjWarmonger 01355a77d8 Added "monster strength" info to templates. il y a 11 ans
  DjWarmonger 79da7b92ce Templates now contain info about mines. il y a 11 ans
  DjWarmonger 93b44de63c Handling "terrain type" and "match terrain to town" options. il y a 11 ans
  DjWarmonger 1a34297c33 Rearranged treasure pile info. il y a 11 ans
  DjWarmonger 81a64a8e67 Templates can now use multiple configurations of treasure piles. il y a 11 ans
  DjWarmonger fe05de9aff Fixed copying zone settings. il y a 11 ans
  DjWarmonger fdb81f4d5c Reading treasure values from config. il y a 11 ans
  DjWarmonger 27dcf70b1a Randomized center positions of zones. il y a 11 ans
  DjWarmonger 1e1dce20a8 Something that compiles, but crashes when launching RMG map. il y a 11 ans
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses il y a 12 ans