Commit History

Author SHA1 Message Date
  Ivan Savenko c0fb1d1b3b Replace some raw pointers with unique's or optional 6 months ago
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
  Ivan Savenko 912c2eae94 Fix regressions 6 months ago
  Ivan Savenko e6a8e5d4bd Correctly restore bonus system on deserialization 6 months ago
  Ivan Savenko 93b18ee94b Fix some issues detected by Sonar & code review, fix build 6 months ago
  Ivan Savenko d1d2cf4189 Fix crashes on game start, gamestate now derives from GameCallbackHolder 6 months ago
  Ivan Savenko d34b47bb20 Remove pointers from artifacts 6 months ago
  Ivan Savenko 4ed13409c2 Remove serialization of raw pointers from serialization 6 months ago
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 7 months ago
  Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr 7 months ago
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) 7 months ago
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances 7 months ago
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 7 months ago
  Ivan Savenko b6026084ea StartInfo in gamestate now use unique_ptr 7 months ago
  Ivan Savenko 82506d5eff Removed ConstTransitivePtr from StackLocation 7 months ago
  Ivan Savenko a061ed04de Remove usage of ConstTransitivePtr from CTown 7 months ago
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
  Ivan Savenko 58a6185b43 Fix stacking of bonuses from buildings like Tavern 8 months ago
  Ivan Savenko 2ee5f2df02 Merge pull request #5295 from IvanSavenko/bugfixing 9 months ago
  Ivan Savenko ed70e94f9a Better reporting for configurable building initialization crash 9 months ago
  Ivan Savenko 82b81a7853 Added better error reporting for unclear crashes 9 months ago
  Ivan Savenko e829d723b2 Replace global bonus tree change counter with per-node counter 9 months ago
  godric3 4b7792075d map editor: option to set random town same as player faction 9 months ago
  Ivan Savenko 4ccd860b2f Fix possible crash on loading save with invalid buildings, e.g. Mage 9 months ago
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible 10 months ago
  MichalZr6 f893c80192 Move UpgradeInfo class to header and source files 10 months ago
  MichalZr6 af9445c16f Fixes following review 10 months ago
  MichalZr6 d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 11 months ago
  Dydzio 7be31c94f2 Fixes from code review 10 months ago
  Dydzio e9be46af98 Merge branch 'develop' into timed_events_objects_removal 10 months ago