Ivan Savenko
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45c2809a40
- pregame will use same resolution as main game
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пре 13 година |
DjWarmonger
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ba646b1d41
Compile fix for #847
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пре 14 година |
Ivan Savenko
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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пре 14 година |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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пре 14 година |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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пре 14 година |
Michał W. Urbańczyk
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835bd1fbeb
Reverting r2327
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пре 14 година |
Ivan Savenko
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33719696d8
- added default values to JsonNode
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пре 14 година |
Frank Zago
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4cad2f4587
Cache the selected graphic resolution instead of looking it up many times.
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пре 14 година |
Frank Zago
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839c437fbc
Moved the resolution configurations in their own json files. Lots of C++ voodoo going away. Yay!
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пре 14 година |
Michał W. Urbańczyk
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601bee9c0f
Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window.
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пре 14 година |
mateuszb
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7874d84c4e
* basic structure of ERM interpreter
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пре 14 година |
Michał W. Urbańczyk
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cab8f9e11d
AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
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пре 14 година |
Ivan Savenko
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c10dac929d
- New animation system:
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пре 15 година |
mateuszb
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fc79b9b6cf
* partial implementation of hero crossover
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пре 15 година |
Ivan Savenko
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4d171bd53c
-rewrote GarrisonInt with use of object capturing
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пре 15 година |
mateuszb
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6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
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пре 15 година |
Michał W. Urbańczyk
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94fa59cf45
* Compilation fix (missing includes, do not remove)
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пре 15 година |
Ivan Savenko
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6f0f6564d7
- partial implementation of kingdom overview:
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пре 15 година |
mateuszb
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ad0848f1d2
* fix for bugs 47 and 89
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пре 16 година |
Frank Zago
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9ae6796810
Added path to error message.
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пре 16 година |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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пре 16 година |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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пре 16 година |
mateuszb
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399f58f1af
* partially implemented puzzle map
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пре 16 година |
Frank Zago
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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пре 16 година |
Frank Zago
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6635cf4f23
Made a few functions static or static inline.
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пре 16 година |
mateuszb
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f9ae91d88c
* further changes towards support for ranged spells
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пре 16 година |
mateuszb
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22efd5df29
* experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)
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пре 17 година |
Michał W. Urbańczyk
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c4bcf7b880
* better support for non-800x600 resolutions
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пре 17 година |
Michał W. Urbańczyk
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89d8bdc069
* Adventure Map interface elements configurable (new screen resolutions possible!)
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пре 17 година |
Michał W. Urbańczyk
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a1606b2fb3
* partial support for Haste spell
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пре 17 година |