Michał W. Urbańczyk
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ad841f7fea
Implemented Summon Boat spell.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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0a950c508b
Grail digging and construction.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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78f54ffcd3
Fixed game loading.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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96819379c5
Fixed #109, #352, #359.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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6803d08c6c
Further victory conditions supported:
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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5279e2e9fc
First part of support for victory & loss conditions.
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%!s(int64=15) %!d(string=hai) anos |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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5be449b6ca
Fixed crash on closing. Fixed #326. Max movement points values follow H3 more closely. Minor fixes.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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1c32679f93
Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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d037bec1be
Fixed #229, #290.
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%!s(int64=16) %!d(string=hai) anos |
Frank Zago
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6b5feb63e6
Implemented "main menu" in-game option.
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
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fdcb286044
* VCMI works again on Windows.
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%!s(int64=16) %!d(string=hai) anos |
Frank Zago
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b02d4c1c2f
(linux) Manage one directory per user for save games and config.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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fe7ef6bbe1
Smart map object serialization over net.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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de1ed92379
* version set 0.73b
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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ec3b254c83
Castle interface: improved town scrolling.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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eb40ade906
* saving system options
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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9ff6501ba3
Mostly done .BIK video handling (WIN only).
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%!s(int64=16) %!d(string=hai) anos |
Frank Zago
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e0c600b963
Don't close the server socket while another thread is using it.
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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a17936908a
* updated changelog
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
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429b226517
* moved a few files
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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d80afb1902
* server sends confirmation (given later to player interface) after applying request (will be needed for AI)
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%!s(int64=16) %!d(string=hai) anos |
mateuszb
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f9ae91d88c
* further changes towards support for ranged spells
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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d72d988a9c
* fixed crash on closing application
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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fca28fab10
* battle settings will be remembered between battles
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%!s(int64=16) %!d(string=hai) anos |
Michał W. Urbańczyk
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516b1e2b00
REMOVED FILES: CPatgFinder.h/cpp
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%!s(int64=16) %!d(string=hai) anos |