Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk ad841f7fea Implemented Summon Boat spell. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0a950c508b Grail digging and construction. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 78f54ffcd3 Fixed game loading. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 96819379c5 Fixed #109, #352, #359. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 6803d08c6c Further victory conditions supported: %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 5279e2e9fc First part of support for victory & loss conditions. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 226935fd89 More missing virtual d-tors. GCC should be pleased. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 5be449b6ca Fixed crash on closing. Fixed #326. Max movement points values follow H3 more closely. Minor fixes. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1c32679f93 Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d037bec1be Fixed #229, #290. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6b5feb63e6 Implemented "main menu" in-game option. %!s(int64=16) %!d(string=hai) anos
  mateuszb fdcb286044 * VCMI works again on Windows. %!s(int64=16) %!d(string=hai) anos
  Frank Zago b02d4c1c2f (linux) Manage one directory per user for save games and config. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk de1ed92379 * version set 0.73b %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ec3b254c83 Castle interface: improved town scrolling. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk eb40ade906 * saving system options %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). %!s(int64=16) %!d(string=hai) anos
  Frank Zago e0c600b963 Don't close the server socket while another thread is using it. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a17936908a * updated changelog %!s(int64=16) %!d(string=hai) anos
  mateuszb 429b226517 * moved a few files %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d80afb1902 * server sends confirmation (given later to player interface) after applying request (will be needed for AI) %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk d72d988a9c * fixed crash on closing application %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fca28fab10 * battle settings will be remembered between battles %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 516b1e2b00 REMOVED FILES: CPatgFinder.h/cpp %!s(int64=16) %!d(string=hai) anos