Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger aee748d8d6 - Added monoliths between remote zones %!s(int64=11) %!d(string=hai) anos
  DjWarmonger e97933035c Randomized connections placement (?) %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 3c6a1fb715 Large objects will not spawn at blocked tiles. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 8e8b27087a Ground connections between adjacent zones. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 8ab2a8df86 Zone borders. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 8c24ea0bfb Introduced 3-value logic for free, blocked and possibly occupied tiles. Refactoring. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 1d17d60449 gcc update: %!s(int64=11) %!d(string=hai) anos
  AlexVinS c40c79fa94 Make gcc happy %!s(int64=11) %!d(string=hai) anos
  DjWarmonger b9de3875d9 - Attempt to move zones away from map boundaries %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 021c6b9af3 All zones will be painted with terrain. Removed unused code. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 27dcf70b1a Randomized center positions of zones. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 3a6f748fb5 Paint native terrain in zones. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 75cea9206d - Fixed uninitialized guarding creature positions %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 35d6215b7b jfhs patch integration is now complete: %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 4ea9810831 First version that works: %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 5b0b152aa3 Trying to restore recent type of mapGenOptions. %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 1e1dce20a8 Something that compiles, but crashes when launching RMG map. %!s(int64=11) %!d(string=hai) anos
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses %!s(int64=12) %!d(string=hai) anos