Ivan Savenko
							
						 | 
						
							
							
								0a8b81b2c4
							
							Fix deactivation of current stack if player does not acts in time
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d06ae15c6e
							
							Fix teleporting animation
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3880ea58b9
							
							Merge branch 'josch/dos2unix' into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ac925bb786
							
							Renamed new types for consistency with code style
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								80e6485965
							
							MetaIdentifier now uses std::variant internally
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b394158dc9
							
							Bonus Source ID now uses metaidentifier
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								77facf9387
							
							Implement missing functions, fixes linking errors
						 | 
						2 years ago | 
					
				
					
						
							
								   Johannes Schauer Marin Rodrigues
							
						 | 
						
							
							
								a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix)
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f39fbe5151
							
							Merge pull request #2757 from IvanSavenko/filesystem_refactor
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								41210c1dbf
							
							Client-side support for multiple battles
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1d0e696db6
							
							Added RenderHandler that acts as factory for images and animations
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8dfdfffd87
							
							Use ResourcePath for audio files
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								823ffa7a07
							
							Always use ResourcePath for referencing images and animations
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								344593e891
							
							vcmi: made some CSpell properties private
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1c552ba9d9
							
							Remove unused code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								013417fb7e
							
							Code cleanup
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6297140bf5
							
							Start of stabilization - battles now start correctly
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3213800097
							
							Fix assertion failure on teleport cast
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5be4f6ec2f
							
							Fix visibility of creature amount label after casting spell before turn
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e6d8b65e2c
							
							Fix toggling of auto combat
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1bf6bbd9b6
							
							Significantly simplified threading model in battles
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5e8a778e7d
							
							Attempt to fix / trace crashes from Google Play statistics
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								85262cf4f5
							
							Moved CGameState files into a separate directory
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8ea0ecaec1
							
							show/showAll methods now use Canvas instead of SDL_Surface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								867c5355da
							
							Fix tower shooters animation updates
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8a31aeb94b
							
							Battle animations use tick() for updates
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								03df274450
							
							Framerate manager is now in a separate file and private member of GH
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin P
							
						 | 
						
							
							
								b472c89276
							
							vcmi: make some CStack properties private
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4a169972f0
							
							Further refactoring to cleanup code of advmap and locplint
						 | 
						2 years ago |