Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> пре 2 година
  Ivan Savenko 5c810df36f Reorganized types registration code пре 2 година
  Ivan Savenko eb167d94a6 Mod compatibility check is now in a separate class and not part of пре 2 година
  Ivan Savenko 0691dfef3b Moved stateful artifact randomization logic to gamestate from handler пре 2 година
  Ivan Savenko ad3c870fb6 Remove serialization of VLC, remove unused code пре 2 година
  Ivan Savenko 184f5a72cc Use toEntity/toXXX methods in Identifier instead VLC objects access пре 2 година
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files пре 2 година
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop пре 2 година
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) пре 2 година
  Ivan Savenko dd841bdaa7 Use enum instead of mix of bool's and int's for tile reveal пре 2 година
  Ivan Savenko 98fd939ed6 Cartographer/Observatory is now configurable object пре 2 година
  Ivan Savenko f3ed589e35 Use same fow radius calculation as in H3 пре 2 година
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness пре 2 година
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: пре 2 година
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts пре 2 година
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files пре 2 година
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code пре 2 година
  Ivan Savenko 0fb284f948 Extracted campaign-related code from GameState into a separate class пре 2 година
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory пре 2 година
  Ivan Savenko fc190b14bb Spell shrines can now be configured in json пре 2 година
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. пре 2 година
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop пре 2 година
  Konstantin 713e3004df vcmi: rename updater and limiter files пре 2 година
  Konstantin e37f798a68 vcmi: split bonus updaters пре 2 година
  Konstantin 416faf521e vcmi: move limiters outside of HeroBonus.cpp пре 2 година
  Ivan Savenko 7db67a3101 int3 now has proper hasher function пре 2 година
  Konstantin 7a5775a9f9 vcmi: use std::optional пре 2 година
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names пре 2 година
  Konstantin 4c4498b22a vcmi: modernize rest of lib пре 2 година
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file пре 2 година