Cronologia Commit

Autore SHA1 Messaggio Data
  mateuszb b114582857 * corrected indentation 17 anni fa
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant 17 anni fa
  Michał W. Urbańczyk c6bcd61aba * animation of water tiles 17 anni fa
  mateuszb 447e5babda * merged CBattleConsole::stackKilled into CBattleInterface::stacksAreAttacked (I hope it'll work even better than before) 17 anni fa
  mateuszb 6a3d0b666f * directional attack in battles 17 anni fa
  mateuszb c5c9127673 * fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle 17 anni fa
  mateuszb cc1b5f37cd * fourth part of spellbook 17 anni fa
  mateuszb ae6e260107 * third part of spellBook 17 anni fa
  mateuszb 6633fb86ef very significant optimization of battles 17 anni fa
  mateuszb 37753e6678 probably optimized code for battles 17 anni fa
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 17 anni fa
  mateuszb b75161788e * small changes 17 anni fa
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. 17 anni fa
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization 17 anni fa
  Michał W. Urbańczyk b0002ff50b * added files for future server 17 anni fa
  Michał W. Urbańczyk ea8562a6b1 Rest of commit: broken battles, starting hero, town displaying and linker errors. 17 anni fa
  Michał W. Urbańczyk 7df624d919 More changes for splitting 17 anni fa
  mateuszb 21a8d87796 small upgrade 17 anni fa
  mateuszb 1aa758a737 * partially done attacking in battles 17 anni fa
  Michał W. Urbańczyk b00cc9c628 * more code for creature info window and upgrades (still not finished) 17 anni fa
  mateuszb 9674343453 * fixed memory leak in battles 17 anni fa
  Michał W. Urbańczyk 36779118b5 Huge commit: 17 anni fa
  phoebus118 4f3ca5613e Corrected blit8bppAlphaTo24bpp function. Can anyone give me some hints to further improve this algorithm? 17 anni fa
  mateuszb 9b9a9b455f * hero is displayed in battle window 17 anni fa
  phoebus118 ab3d7fccb5 Fix an error 17 anni fa
  phoebus118 5f4b582eab Little faster CSDL_Ext::blit8bppAlphaTo24bpp, please review my code. 17 anni fa
  mateuszb 8b5a50f619 * new interface coloring (many thanks to GrayFace ;]) 17 anni fa
  mateuszb d5a4dcc6cd * CPU usage decreased 17 anni fa
  mateuszb f0e2f1d205 * memory usage significantly decreased (now it's about half of what was before ;]) 17 anni fa
  mateuszb 2b91d6129b small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform) 17 anni fa