DjWarmonger
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b29ac50dcb
1.Support for cage of Warlord, Temple of Valhalla, Wall of Knowledge, Order of Fire
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16 lat temu |
Michał W. Urbańczyk
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ee3c318ed9
Version for development release 0.73c
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16 lat temu |
DjWarmonger
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763571062d
Utopia won't give same artifact twice.
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16 lat temu |
DjWarmonger
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4c1c03cf37
Proper handling of bank names.
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16 lat temu |
mateuszb
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1a08772bc8
* reading of creature banks' names
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16 lat temu |
mateuszb
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320e3b9cde
* small fixes for creature banks info
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16 lat temu |
DjWarmonger
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7660e29751
Creature banks are now functional, however there are some glitches listed on our board.
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16 lat temu |
DjWarmonger
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df6a7d680e
Creature banks display resonable info about gathered loot.
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16 lat temu |
Michał W. Urbańczyk
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670a408fab
Fixes for handling starting spells / spellbook.
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16 lat temu |
Michał W. Urbańczyk
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 lat temu |
OnionKnight
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 lat temu |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 lat temu |
DjWarmonger
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749d54f686
I don't have time this week to finish and test Creature Banks, so I submit what have been made so far.
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16 lat temu |
OnionKnight
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e60c6785a4
* Necromancy implemented. Not sure if they client/server communication is right, but it works.
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16 lat temu |
mateuszb
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03b91b1ed7
* fixed reading of guards / granted creatures (for BankConfig)
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16 lat temu |
mateuszb
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fceeb05e16
* a bit of pathfinder interface redesign
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16 lat temu |
DjWarmonger
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af0cfe13a4
Fixed desync problem with Creature Banks and some other glitches.
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16 lat temu |
OnionKnight
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5f2d6b5e4c
Partial garrison support, battles are played out and the object gets flagged.
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16 lat temu |
OnionKnight
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a13d7fd595
* Added Blind to CCreatureHandler::getMindSpells()
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16 lat temu |
DjWarmonger
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20ef4c0fb9
I managed to display battlefield in creature bank - before game crashed.
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16 lat temu |
DjWarmonger
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82ddb607e6
1.blocked critical AI call
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16 lat temu |
mateuszb
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543e3c6431
* one more fix for r1145
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16 lat temu |
mateuszb
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226a8a8102
* minor fixes for #1145
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16 lat temu |
OnionKnight
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7a45f707a0
* Giants/Titans now immune to Blind.
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16 lat temu |
Michał W. Urbańczyk
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1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
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16 lat temu |
DjWarmonger
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23c917f874
Next part of Creature Banks script, partial support for once visitable objects in towns.
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16 lat temu |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 lat temu |
mateuszb
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5256038dc3
* restructured changes done in commits #1138 and #1139
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16 lat temu |
OnionKnight
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9bc40f1a8d
* Fixed bug #72
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16 lat temu |
mateuszb
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9c45f050ef
* minor changes to code handling cartographer (next time please make more documentation of your code, especially interfaces and especially when it's not consistent with the rest of the engine (map level description in this case) )
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16 lat temu |