Alexander Wilms
							
						 | 
						
							
							
								f08c6d1ce9
							
							Fix issues created by type replacement script
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								73019c204d
							
							Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								85de3143ff
							
							Fixed Genie spellcasting logic to account for spell immunities
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3ac80e1f09
							
							Avoid costly std vector construction
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								885dce0c27
							
							Replace static_cast's of Identifiers with getNum call
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b9c362d5b
							
							Explicitly convert identifier to underlying enumeration
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b88a8da4e8
							
							Split off some netpack structures into separate files
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3880ea58b9
							
							Merge branch 'josch/dos2unix' into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ac925bb786
							
							Renamed new types for consistency with code style
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b394158dc9
							
							Bonus Source ID now uses metaidentifier
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0a10fc30b8
							
							(lib) Bonus subtype is now stored as metaidentifier that can store any
						 | 
						2 years ago | 
					
				
					
						
							
								   Johannes Schauer Marin Rodrigues
							
						 | 
						
							
							
								a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix)
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								16b147d588
							
							Fix negative spell cost
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c4e2417326
							
							Fix crash on obstacle creation (e.g. moat)
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3a88180494
							
							Separated game and battle callback (server & client only)
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0240ee886d
							
							Converted (almost) all namespace enum's to enum classes
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d0b3319f6a
							
							Merge remote-tracking branch 'vcmi/beta' into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								a7859dae39
							
							Battle AI: archangels cast again
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62fddca21e
							
							Split massive CModHandler class/file into multiple parts:
						 | 
						2 years ago | 
					
				
					
						
							
								   krs
							
						 | 
						
							
							
								756dd398c2
							
							Added constant for BATTLE_SHOOTING_RANGE_DISTANCE
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								fbc05c70ac
							
							vcmi: camelCase methods of new classes
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin P
							
						 | 
						
							
							
								b472c89276
							
							vcmi: make some CStack properties private
						 | 
						2 years ago | 
					
				
					
						
							
								   krs
							
						 | 
						
							
							
								1bb5077231
							
							Renamed getMovementRange to ObtainMovementRange as per request
						 | 
						2 years ago | 
					
				
					
						
							
								   krs
							
						 | 
						
							
							
								e348193f7e
							
							Tactics movement is limited to movement range
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin P
							
						 | 
						
							
							
								f11fa8f0c8
							
							Teleport: can trigger obstacles now
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin P
							
						 | 
						
							
							
								384ee99834
							
							vcmi: configurable teleport v2
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								bc1aad3b26
							
							vcmi: remove deprecated CStack::getCreature()
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								03eb997137
							
							CBattleInfoEssentials: add battleIsGatePassable()
						 | 
						2 years ago |