Commit History

Auteur SHA1 Bericht Datum
  Fay 485a8b5c9a Fixed updating camera position after teleportation (gate/teleport/spells); 10 jaren geleden
  Fay 8adc209366 Fixed setting adventure map underground button state after game load; 10 jaren geleden
  Fay 4b248c2762 World view impl -- initial; 10 jaren geleden
  AlexVinS eebf65e88f Merge branch 'develop' into SpellsRefactoring4 11 jaren geleden
  AlexVinS 3bca68fd2d Initial refactoring 11 jaren geleden
  AlexVinS 65ed0ec356 Trying to fix random freeze 11 jaren geleden
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK 11 jaren geleden
  AlexVinS f1ab328a09 Cleanup 11 jaren geleden
  DjWarmonger c094e70784 Replaced legacy sprintf with boost::format. 11 jaren geleden
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck 11 jaren geleden
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) 11 jaren geleden
  AlexVinS 66b022f93e initializer lists part1 11 jaren geleden
  Ivan Savenko 6aef70eca1 Fixed animation order in lucky attacks. May fix 1891. 11 jaren geleden
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 jaren geleden
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 jaren geleden
  DjWarmonger ec8476d43a Compile fixes for Visual. 11 jaren geleden
  Ivan Savenko b551bdb725 Final part of the merge 11 jaren geleden
  Ivan Savenko de9c5b1af7 Merge branch 'develop' of github.com:karol57/vcmi into karol57-develop 11 jaren geleden
  Karol 53ab0593b7 VCMIDirs update #6 11 jaren geleden
  Karol 958839668c VCMIDirs update #5 11 jaren geleden
  Ivan Savenko e692f3f520 Implemnted enemy turn speed selection: 11 jaren geleden
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts 11 jaren geleden
  rhn c8929b364b fixed typo 11 jaren geleden
  rhn e4fce8fc8f fixed object types playing sounds 11 jaren geleden
  rhn a491c11305 Fixed sound effect when hero disappears 11 jaren geleden
  rhn e9534603c2 Fixed sound on object pickup with dialog 11 jaren geleden
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants 11 jaren geleden
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: 11 jaren geleden
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 jaren geleden
  Ivan Savenko 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses 11 jaren geleden