Histórico de Commits

Autor SHA1 Mensagem Data
  Fay 485a8b5c9a Fixed updating camera position after teleportation (gate/teleport/spells); há 10 anos atrás
  Fay 8adc209366 Fixed setting adventure map underground button state after game load; há 10 anos atrás
  Fay 4b248c2762 World view impl -- initial; há 10 anos atrás
  AlexVinS eebf65e88f Merge branch 'develop' into SpellsRefactoring4 há 11 anos atrás
  AlexVinS 3bca68fd2d Initial refactoring há 11 anos atrás
  AlexVinS 65ed0ec356 Trying to fix random freeze há 11 anos atrás
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK há 11 anos atrás
  AlexVinS f1ab328a09 Cleanup há 11 anos atrás
  DjWarmonger c094e70784 Replaced legacy sprintf with boost::format. há 11 anos atrás
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck há 11 anos atrás
  Patrick Simmons 41da0ad2e6 multiplayerload changes (committing so I can revert...) há 11 anos atrás
  AlexVinS 66b022f93e initializer lists part1 há 11 anos atrás
  Ivan Savenko 6aef70eca1 Fixed animation order in lucky attacks. May fix 1891. há 11 anos atrás
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero há 11 anos atrás
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects há 11 anos atrás
  DjWarmonger ec8476d43a Compile fixes for Visual. há 11 anos atrás
  Ivan Savenko b551bdb725 Final part of the merge há 11 anos atrás
  Ivan Savenko de9c5b1af7 Merge branch 'develop' of github.com:karol57/vcmi into karol57-develop há 11 anos atrás
  Karol 53ab0593b7 VCMIDirs update #6 há 11 anos atrás
  Karol 958839668c VCMIDirs update #5 há 11 anos atrás
  Ivan Savenko e692f3f520 Implemnted enemy turn speed selection: há 11 anos atrás
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts há 11 anos atrás
  rhn c8929b364b fixed typo há 11 anos atrás
  rhn e4fce8fc8f fixed object types playing sounds há 11 anos atrás
  rhn a491c11305 Fixed sound effect when hero disappears há 11 anos atrás
  rhn e9534603c2 Fixed sound on object pickup with dialog há 11 anos atrás
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants há 11 anos atrás
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: há 11 anos atrás
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files há 11 anos atrás
  Ivan Savenko 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses há 11 anos atrás