Commit Verlauf

Autor SHA1 Nachricht Datum
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) vor 12 Jahren
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase vor 12 Jahren
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) vor 12 Jahren
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. vor 12 Jahren
  Michał W. Urbańczyk d23a5dcfdf Fixed #1208. vor 12 Jahren
  alexvins daf2c285e9 [refactor] reduce some code duplication, get rid of few magic nombers. vor 13 Jahren
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug vor 13 Jahren
  Ivan Savenko 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. vor 13 Jahren
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) vor 13 Jahren
  Ivan Savenko 8eba824ada - updated icons + psd file vor 13 Jahren
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream vor 13 Jahren
  Michał W. Urbańczyk ecd8947d8e Crashes on starting next campaign mission should be fixed. vor 13 Jahren
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. vor 13 Jahren
  Ivan Savenko e67f8afdd9 - removed multiple unused files vor 13 Jahren
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. vor 13 Jahren
  Ivan Savenko 49495c9caf - possibly fixed #966 and #958 vor 13 Jahren
  Michał W. Urbańczyk c698181c4c * simple mechanism for detecting desync after init vor 13 Jahren
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) vor 13 Jahren
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface vor 14 Jahren
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory vor 14 Jahren
  Michał W. Urbańczyk 623325ca61 Ouch. Thing was for branch only. vor 14 Jahren
  Michał W. Urbańczyk bdd66b6537 Zmiany do Programming challenge. vor 14 Jahren
  Frank Zago 56bf3dc8ab Replaced io_service()) with get_io_service(). Fixes bug #780. vor 14 Jahren
  Ivan Savenko e494171de3 - several changes to get reusable code vor 14 Jahren
  mateuszb b3ed75ab03 * first part of ERM parser vor 14 Jahren
  mateuszb 406b3e3f1c * unnecessary code removed vor 14 Jahren
  mateuszb af2c4633ad * partially done duel mode vor 15 Jahren
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... vor 15 Jahren
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. vor 15 Jahren