Ivan Savenko
							
						 | 
						
							
							
								ae3f6c5e79
							
							Renamed PointEffectAnimation -> EffectAnimation
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5b41ced427
							
							Removed sound playback from PointEffectAnimation
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4b3d93f378
							
							Minor cleanup
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8b207fae63
							
							ECreatureAnimType enum -> enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								41b87088d5
							
							Color muxer effects can now be (partially) configured by user.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c835a84051
							
							Moved all GUI handling from BattleInterface to BattleControlPanel
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								16c4851d3b
							
							Animated cursor for spell selection, removed hardcoded cursor ID's
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e9e549148d
							
							Implemented teleportation animation effect
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								bbabc991ee
							
							Clean up logging
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6c04581655
							
							Fix stack rendering order during movement
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								733f21f8dc
							
							Petrify will freeze stack animations
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								864990db13
							
							Implemented Bloodlust & Petrification effect
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7e35a96055
							
							Changed ColorPutter in preparation for Bloodlust & Petrify effects
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3693184e51
							
							Fix cast animation for Genie and heroes
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7857668158
							
							Implemented group attack animations for dragons/Hydras/etc
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								814f6ed684
							
							Made Clone color filter identical to H3
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fb3a08e0a6
							
							Added fading animation for fade-in effect for summons
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b2f5a87a0f
							
							Spell animation will now wait for hero animation before playing
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e7206cb759
							
							Cleaned up BattleHero class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c172e3c8e0
							
							Cleaned up BattleAnimationClasses file
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e791323502
							
							Implemented placement sound for obstacles
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								60a00b450e
							
							Multiple fixes & improvements to animation ordering
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0020d76d1d
							
							Introduced animation phases for beter ordering of visuals in battles
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c79634b6a7
							
							Moved all animation ordering logic to callers
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e750bd2713
							
							Reverse death animation for resurrection spells
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1dea1854ae
							
							Moved battle animation enum's into new file
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								99e5569ab5
							
							Changes according to review
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								264f5c91e8
							
							Applied suggestions from review
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								49a6d056d9
							
							Changes for BattleInterface classes according to code review:
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c855823528
							
							Renamed files in client/battle to match new names of classes
						 | 
						2 years ago |