Historique des commits

Auteur SHA1 Message Date
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. il y a 12 ans
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. il y a 12 ans
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) il y a 12 ans
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  mateuszb 560315bc48 * SlotID refactoring il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans
  mateuszb bda766b697 * refactoring il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans
  mateuszb 9dd60b6dbe * refactoring il y a 12 ans
  mateuszb f1c78e3260 * creature ID refactoring il y a 12 ans
  mateuszb af5287c193 * fixed opening custom campaign selection window il y a 12 ans
  mateuszb 25663ce7af * fixed vector<bool> serialization il y a 12 ans
  mateuszb 8769f67c5d * JsonReader can convert to enums il y a 12 ans
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug il y a 13 ans
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream il y a 13 ans
  Michał W. Urbańczyk f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected il y a 13 ans
  mateuszb 6a81c8b1af * campaign against magic numbers il y a 13 ans
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h il y a 13 ans
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. il y a 13 ans
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. il y a 13 ans
  Michał W. Urbańczyk 3cf4ebc163 Little more work on #760: il y a 13 ans
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. il y a 13 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. il y a 14 ans
  Michał W. Urbańczyk 4f20c5a376 Fixed #731. il y a 14 ans
  Michał W. Urbańczyk 79f5b29196 Various player/AI interface related fixes and improvements. il y a 14 ans
  Frank Zago eecb470e74 Fixed all warnings "take address of temporary". il y a 14 ans
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: il y a 14 ans
  mateuszb 94166b83aa * some changes il y a 14 ans