Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 3ea2c8bff0 Cleanup, remove unnecessary changes hai 3 meses
  Ivan Savenko 52da332640 GameHandler now uses GameConnectionID instead of connection pointers hai 3 meses
  Ivan Savenko 6b382a979a Added PackageReceived message to show when server starts pack processing hai 4 meses
  Ivan Savenko 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus hai 4 meses
  Laserlicht 043075a719 Merge branch 'vcmi:develop' into cheats hai 5 meses
  Ivan Savenko ff0f5290f7 CClient no longer inherits from CGameInfoCallback hai 5 meses
  Laserlicht d102f660a0 color filter cheats hai 5 meses
  Ivan Savenko 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class hai 5 meses
  Ivan Savenko 283adc37d7 Unit stack rebalancing rework hai 5 meses
  Laserlicht d929bfb9d1 rename; introduce factor hai 1 ano
  Laserlicht 857b2e9a35 spell replacement works hai 1 ano
  SoundSSGood e15ea4fc75 BulkEraseArtifacts network pack hai 1 ano
  SoundSSGood 6dd76908bc MoveArtifact struct not used now hai 1 ano
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers hai 1 ano
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 219f81d28b Added explicit "PlayerEndsTurn" netpack %!s(int64=2) %!d(string=hai) anos
  nordsoft 4b1224ec8c Implement turn timer feature %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8750aa2c5b Merged server savegame and (broken and unused) client savegame files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town %!s(int64=2) %!d(string=hai) anos
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 9f55666931 rework netpacks to avoid double typeinfo %!s(int64=2) %!d(string=hai) anos