Commit History

Auteur SHA1 Bericht Datum
  Ivan Savenko 3ea2c8bff0 Cleanup, remove unnecessary changes 3 maanden geleden
  Ivan Savenko 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 3 maanden geleden
  Ivan Savenko 6b382a979a Added PackageReceived message to show when server starts pack processing 4 maanden geleden
  Ivan Savenko 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus 4 maanden geleden
  Laserlicht 043075a719 Merge branch 'vcmi:develop' into cheats 5 maanden geleden
  Ivan Savenko ff0f5290f7 CClient no longer inherits from CGameInfoCallback 5 maanden geleden
  Laserlicht d102f660a0 color filter cheats 5 maanden geleden
  Ivan Savenko 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 5 maanden geleden
  Ivan Savenko 283adc37d7 Unit stack rebalancing rework 5 maanden geleden
  Laserlicht d929bfb9d1 rename; introduce factor 1 jaar geleden
  Laserlicht 857b2e9a35 spell replacement works 1 jaar geleden
  SoundSSGood e15ea4fc75 BulkEraseArtifacts network pack 1 jaar geleden
  SoundSSGood 6dd76908bc MoveArtifact struct not used now 1 jaar geleden
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers 1 jaar geleden
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 jaren geleden
  Ivan Savenko 219f81d28b Added explicit "PlayerEndsTurn" netpack 2 jaren geleden
  nordsoft 4b1224ec8c Implement turn timer feature 2 jaren geleden
  Ivan Savenko 8750aa2c5b Merged server savegame and (broken and unused) client savegame files 2 jaren geleden
  Ivan Savenko 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 jaren geleden
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar 2 jaren geleden
  Andrii Danylchenko 9f55666931 rework netpacks to avoid double typeinfo 2 jaren geleden