提交历史

作者 SHA1 备注 提交日期
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 月之前
  MichalZr6 dbe82b94f6 Changes following review: 9 月之前
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 9 月之前
  MichalZr6 7a8edff419 minor fixes 10 月之前
  MichalZr6 e3516120d8 Refactor destructibleEnemyTurns 10 月之前
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 年之前
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
  Konstantin cb26bedd17 fix #1621 2 年之前
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle 2 年之前
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 年之前
  ArseniyShestakov 5dfb7a5771 Merge pull request #317 from vcmi/attackerOwned 8 年之前
  Dydzio ef2ff0c752 Precompiled header path also needs fix 8 年之前
  AlexVinS 4f8c7bd4bb CStack refactoring 8 年之前
  Arseniy Shestakov 2ce02202c1 Fix more includes and move SideInBattle / SiegeInfo into battle 8 年之前
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. 8 年之前
  FeniksFire 221386a39d Refactoring. 8 年之前