MichalZr6
|
ecdd394bb1
Use BattleHex as const ref wherever possible
|
9 月之前 |
MichalZr6
|
dbe82b94f6
Changes following review:
|
9 月之前 |
MichalZr6
|
dad6437661
Refactor BattleHex, remake the use of precomputed neighbouring tiles containers.
|
9 月之前 |
MichalZr6
|
7a8edff419
minor fixes
|
10 月之前 |
MichalZr6
|
e3516120d8
Refactor destructibleEnemyTurns
|
10 月之前 |
Andrii Danylchenko
|
8cdfa26fb5
BattleAI: fix bait for archers when need to go long way
|
1 年之前 |
Ivan Savenko
|
2a05fbdd50
Unified handling of battle sides ID's
|
1 年之前 |
Johannes Schauer Marin Rodrigues
|
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2 年之前 |
Konstantin
|
cb26bedd17
fix #1621
|
2 年之前 |
Konstantin
|
93c2bbf9ab
vcmi: modernize lib/battle
|
2 年之前 |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 年之前 |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
8 年之前 |
ArseniyShestakov
|
5dfb7a5771
Merge pull request #317 from vcmi/attackerOwned
|
8 年之前 |
Dydzio
|
ef2ff0c752
Precompiled header path also needs fix
|
8 年之前 |
AlexVinS
|
4f8c7bd4bb
CStack refactoring
|
8 年之前 |
Arseniy Shestakov
|
2ce02202c1
Fix more includes and move SideInBattle / SiegeInfo into battle
|
8 年之前 |
FeniksFire
|
8ccdda6d2d
Improve formatting, update other config information about includes.
|
8 年之前 |
FeniksFire
|
221386a39d
Refactoring.
|
8 年之前 |