Histórico de commits

Autor SHA1 Mensagem Data
  Ivan Savenko 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 5 meses atrás
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale 5 meses atrás
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 9 meses atrás
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 ano atrás
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 ano atrás
  Ivan Savenko b58301849b Pass functor via reference to avoid costly copies 1 ano atrás
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 anos atrás
  Konstantin 7326980bd4 vcmi: rename WithXXX to IXXXProvider 2 anos atrás
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 anos atrás
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct 2 anos atrás
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class 2 anos atrás
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs 3 anos atrás
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 anos atrás
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks 3 anos atrás
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anos atrás
  Tomasz Zieliński 494b0f0226 First version that compiles 3 anos atrás
  Nordsoft91 c4035134e5 New battlegrounds (#758) 3 anos atrás
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 anos atrás
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) 5 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 anos atrás