Commit History

Author SHA1 Message Date
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes 5 months ago
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 6 months ago
  Ivan Savenko 16a06179cf Use ArtifactInstanceID in CGArtifact 7 months ago
  Ivan Savenko ab11d2b075 Remove quests from CMap, now solely owned by quest objects 7 months ago
  Ivan Savenko 84cf7b052d Map objects now use shared_ptr (rmg) 7 months ago
  Ivan Savenko 2ca1748e96 Artifact instances are now owned solely by CMap 7 months ago
  Ivan Savenko 797646cc05 Quests in map now use shared_ptr instead of const ptr 7 months ago
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 year ago
  Tomasz Zieliński 54ba4d50d6 Allow to ban spell scrolls 1 year ago
  Tomasz Zieliński ec603f46ae - Handle new configurable banks 1 year ago
  Tomasz Zieliński 2fe54504ab Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone 1 year ago
  Tomasz Zieliński 4d4538a48d Use CompoundMapObjectID in ObjectInfo 1 year ago
  Tomasz Zieliński 4b263b6d41 Add specific objects and configure their frequency / value 1 year ago
  Tomasz Zieliński bfe75a6a02 It is now possible to copy object settings between zones 1 year ago
  Tomasz Zieliński 64fc2e5ed0 Move ObjectConfig to ObjectInfo.cpp. Preliminary version of banning object categories. 1 year ago
  Tomasz Zieliński 85ee859b6e First version that works - banning objects is possible 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
  Ivan Savenko 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 year ago
  Tomasz Zieliński 186b6629c7 Do not hide roads behind objects 1 year ago
  Tomasz Zieliński 5315beec8c Fixes for guard condition 1 year ago
  Tomasz Zieliński 7f3cf607a7 Allow guards not stronger than 1/3 max value next to roads 1 year ago
  Tomasz Zieliński 67447acd0e First implementation that works 1 year ago
  Tomasz Zieliński 9301bb9af5 Do not place guardes treasure on roads. Do not place guards next to roads. 1 year ago
  Tomasz Zieliński a94286c23d Code cleanup 1 year ago
  Tomasz Zieliński 37f6993402 Clean the comments 1 year ago
  Tomasz Zieliński d8c93cb222 Protect every access to zone tiles with a mutex 1 year ago
  Tomasz Zieliński 0c0a1bd777 Don't scale distance of large treasures beyond 30K value 1 year ago
  Tomasz Zieliński 02fc410a98 Sonarcloud fixes 1 year ago