Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 9a66130c12 Merge pull request #5961 from Opuszek/rework_ballist_and_tower_target_acquisition há 2 meses atrás
  Ivan Savenko 6328e4b4f8 Merge pull request #6002 from kdmcser/opening_battle_spells há 2 meses atrás
  Opuszek 75f2b24b69 Fixes to tower rework há 2 meses atrás
  kdmcser 594ae27cb5 support setting spell master level in OPENING_BATTLE_SPELLS há 2 meses atrás
  Opuszek 64e4641702 Fixes lambda há 2 meses atrás
  Opuszek f9d1d17663 Second attempt at reworking tower and ballista logic há 2 meses atrás
  Opuszek 9f5b04c1b5 Rework ballist and tower target acquisition há 2 meses atrás
  Opuszek 6b97fc306d fix berserk há 3 meses atrás
  Opuszek ac3991b899 Rename a misleading method há 3 meses atrás
  Opuszek c1ef3c42a9 fix formatting #3 há 3 meses atrás
  Opuszek 3177d25042 fix formatting #2 há 3 meses atrás
  Opuszek fd1caf661f fix formatting há 3 meses atrás
  Opuszek 28e4e6c8cb Clean há 3 meses atrás
  Opuszek e9f0ffed88 Make pass/force action spells take effect immediately after being reflected on an active unit há 3 meses atrás
  Opuszek 8e6af8ed78 refactor BattleFlowProcessor há 3 meses atrás
  Ivan Savenko ae22de3ccf Implemented configurable FEAR ability há 4 meses atrás
  Ivan Savenko cc6f65d8da Resolve Sonar issues in server code há 5 meses atrás
  Ivan Savenko b806775f3a Merge pull request #5727 from IvanSavenko/enchanter há 5 meses atrás
  Ivan Savenko c2ae0559ee Remove hardcoded mass-casting of ENCHANTER bonus há 5 meses atrás
  Ivan Savenko a6cf671a68 Fix sonar & json há 5 meses atrás
  Ivan Savenko 157b4fea74 Random with history for combat abilities há 5 meses atrás
  Ivan Savenko 87323f08d9 Random-with-history for luck & morale rolls há 5 meses atrás
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale há 5 meses atrás
  kdmcser 5c1adc7df5 change config format há 7 meses atrás
  kdmcser ffb31cc77c support setting dice molecule for rolling morale and luck há 7 meses atrás
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible há 9 meses atrás
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes há 1 ano atrás
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible há 10 meses atrás
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions há 1 ano atrás
  Ivan Savenko d8d652783a Fix crash on casting spell by a random spellcaster (e.g. Master Genie) há 1 ano atrás