Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr 7 ay önce
  Ivan Savenko 84cf7b052d Map objects now use shared_ptr (rmg) 7 ay önce
  Ivan Savenko 9f713a0914 Rename int3::valid to isValid for consistency 8 ay önce
  Laserlicht 7dfb499edf replace boost locks with std 8 ay önce
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 ay önce
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 8 ay önce
  Tomasz Zieliński 685403c588 Cleanup 10 ay önce
  Tomasz Zieliński a88a994d75 Proper fix for the issue 10 ay önce
  Tomasz Zieliński d631e3f604 Do not call visitablePos for non-visitable objects 10 ay önce
  Tomasz Zieliński f95bb58433 Implement curved paths for all road node objects 11 ay önce
  Tomasz Zieliński 855ab0f0e9 First attempt to enforce curved paths 11 ay önce
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 yıl önce
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 yıl önce
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 yıl önce
  Ivan Savenko 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 yıl önce
  Tomasz Zieliński 186b6629c7 Do not hide roads behind objects 1 yıl önce
  Tomasz Zieliński a94286c23d Code cleanup 1 yıl önce
  Tomasz Zieliński 19633a0f62 Build fixes 1 yıl önce
  Tomasz Zieliński 37f6993402 Clean the comments 1 yıl önce
  Tomasz Zieliński d8c93cb222 Protect every access to zone tiles with a mutex 1 yıl önce
  Tomasz Zieliński 28f76b2839 Actually, avoid guarded object altogether 1 yıl önce
  Tomasz Zieliński 4e88290962 Actually avoid only monsters 1 yıl önce
  Tomasz Zieliński 8f1638f78a Try to not route roads through passable objects 1 yıl önce
  Tomasz Zieliński 7ce3553a6d Fix race condition when placing object at teh shore 1 yıl önce
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static 1 yıl önce
  Tomasz Zieliński f9e5d73014 Missed optimization case 1 yıl önce
  Tomasz Zieliński d4216a9191 Fixed routing roads behind Sub Gates, Monoliths and Mines 1 yıl önce
  Tomasz Zieliński d5f9de5beb Definitive solution for Corpse 1 yıl önce
  Tomasz Zieliński c701d42781 Multiple optimizations to avoid copying and allocating tiles for rmg::Area 1 yıl önce
  Tomasz Zieliński 985a2682ae Place Monoliths at max distance in Junction zone 1 yıl önce