Historique des commits

Auteur SHA1 Message Date
  DjWarmonger 5b8180e327 Cleaning logs. il y a 11 ans
  DjWarmonger a823fae822 Fixed NaNs in FuzzyHelper::getTacticalAdvantage il y a 11 ans
  DjWarmonger cd060c00c5 Each fuzzy set of rules will use separate fuzzy engine. il y a 11 ans
  DjWarmonger a1e42caddd Banks won't use fuzzy engine at all, only center of mass. il y a 11 ans
  DjWarmonger 7adb0fd600 Fuzzy engine fix by Jcrada. il y a 11 ans
  DjWarmonger 6463c33c26 Rewrite / update terms for TacticalAdvantage. il y a 11 ans
  DjWarmonger 9ca991282a Taken JCrada patch as it is. il y a 11 ans
  DjWarmonger b0cd4f4117 Added limits and assertions which show that fuzzy engine is completely bugged. il y a 11 ans
  DjWarmonger 9eeea7299a - Removed unecessary includes il y a 11 ans
  DjWarmonger c87f2cdaaf Updated build for MSVS. Some compile fixes to FuzzyLite source. il y a 11 ans
  jcrada a4f98a9ebd Upgraded to FuzzyLite version 5.0 il y a 11 ans
  AlexVinS 66b022f93e initializer lists part1 il y a 11 ans
  Ivan Savenko b67618ab53 First batch of AI fixes: il y a 11 ans
  Ivan Savenko 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero il y a 11 ans
  Ivan Savenko ab475195ac Banks now use new scheme as well il y a 11 ans
  Ivan Savenko b2e8c92383 Cleanup: il y a 11 ans
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits il y a 11 ans
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. il y a 11 ans
  DjWarmonger a64df5718f Some nontrivial optimizations based on profiling results: il y a 11 ans
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 il y a 11 ans
  DjWarmonger b0b0249524 - Implemented serialization of Goals. Loaded games work, at least. il y a 11 ans
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) il y a 11 ans
  DjWarmonger d8933b5c36 - AI will now use SectorMap to find a way to guarded / covered objects. il y a 11 ans
  DjWarmonger d17b3a14bd - Significantly improved exploration algorithm il y a 11 ans
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration il y a 11 ans
  DjWarmonger 54fbdfec5e - Finally fixed wander crash il y a 11 ans
  DjWarmonger 486cd4b001 - Fixed (common) issue when AI found neutral stacks infinitely strong il y a 11 ans
  beegee1 b8eddcd9a8 - Moved place bonus hero before normal random hero and starting hero placement -> same behaviour as in OH3 il y a 12 ans
  DjWarmonger 9ec299931d - Fixed VisitHero goal. Now heroes can exchange armies again. il y a 12 ans
  DjWarmonger e5b011abe0 - Fixed heroes stalling. Locked heroes now try to decompose their goals exhaustively, which FINALLY works as intended. il y a 12 ans