提交歷史

作者 SHA1 備註 提交日期
  Ivan Savenko 463c404a83 Use bonus only as shared_ptr to avoid memory corruption 6 月之前
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class 7 月之前
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 7 月之前
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback 7 月之前
  Ivan Savenko 716da918f8 Completely remove IGameCallback class 7 月之前
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 月之前
  Ivan Savenko 6b6199d3a4 Implemented giving bonuses to commanders 7 月之前
  Ivan Savenko 4b77140f4a Implemented playerGlobal visit mode for objects like cartographer 7 月之前
  Ivan Savenko 62e774c91e Add new rewards for configurable objects 7 月之前
  Ivan Savenko 9022566c2b Force town building to use modal reward window, and not inactive infobox 7 月之前
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 8 月之前
  Ivan Savenko a061ed04de Remove usage of ConstTransitivePtr from CTown 9 月之前
  Ivan Savenko 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 10 月之前
  Ivan Savenko 2823bf5848 Minor code simplifaction 11 月之前
  Ivan Savenko c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 年之前
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 年之前
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 年之前
  Ivan Savenko f2c20b54d0 Unify rewardable map object and town building code 1 年之前
  Ivan Savenko 8b2821456a Show generic dialog if building was already visited 1 年之前
  Ivan Savenko b09d9d501b Pass pointer to actual caller in showBlockingDialog callWith 1 年之前
  Ivan Savenko 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 年之前
  Ivan Savenko 22a126cf2d Restored replacement of town building bonuses via building upgrade 1 年之前
  Ivan Savenko 2f3f3c21df Rename town building types to more clear names 1 年之前