Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. %!s(int64=14) %!d(string=hai) anos
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt %!s(int64=14) %!d(string=hai) anos
  beegee1 45fba15511 * Reverted previously changed PreGame code %!s(int64=14) %!d(string=hai) anos
  DjWarmonger a73a1c2724 Battle log messages for new abilities. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger a4d845688a Support for Poison, Age, Disease %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 362f413b4d Fixing #127 and #702. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 7591d06b05 Support for Death Stare. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, %!s(int64=15) %!d(string=hai) anos
  DjWarmonger dc0eb37da6 New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. %!s(int64=15) %!d(string=hai) anos
  mateuszb 1dd05788c9 * fixed #53 %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 236345e61d Fixed #674, #675, #676, #677. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project %!s(int64=15) %!d(string=hai) anos
  mateuszb 6d6a1af9ed * fixed crash on after attack spell casting %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk cab8f9e11d AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a46ad0b7ef Next set of fixes, mostly for deserialization. %!s(int64=15) %!d(string=hai) anos
  mateuszb 1458cf64c2 * fixed bug 298 %!s(int64=15) %!d(string=hai) anos
  mateuszb 519a4186de * fixed bugs 470 and 523 %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 2f9ed138f6 Tactics more or less working (some improvements still needed, as proper updating battle GUI). %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0c700f97cd A little progress with Eagle Eye and Tactics. %!s(int64=15) %!d(string=hai) anos
  mateuszb fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ab20e024c0 Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes. %!s(int64=15) %!d(string=hai) anos
  mateuszb 8b8d06ac64 * fixed bug 257 %!s(int64=15) %!d(string=hai) anos
  mateuszb 8a4187df16 * fixed displaying animation of creature starting moving %!s(int64=15) %!d(string=hai) anos
  mateuszb 824d2b52db * more or less fixed spells %!s(int64=15) %!d(string=hai) anos
  mateuszb 2451c0dea6 * a bit better stack reversing %!s(int64=15) %!d(string=hai) anos
  mateuszb a9c98d2b8c #463 and #571 should be fixed now %!s(int64=15) %!d(string=hai) anos
  mateuszb 98494a5e6f * defensive stance implemented (bug #342 fixed) %!s(int64=15) %!d(string=hai) anos
  mateuszb 8a063b88e5 * bug #569 fixed %!s(int64=15) %!d(string=hai) anos
  mateuszb 57580b87e1 * minor fix for battle interface %!s(int64=15) %!d(string=hai) anos