Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split hai 1 ano
  Ivan Savenko 7f0cb6ce6a ISharedImage is now always const, remove creation of image copy when hai 1 ano
  Laserlicht 1f7cec3ae3 missing prescalefactor hai 1 ano
  Laserlicht bcdef11093 rename variable hai 1 ano
  Laserlicht 11b437db62 prescaled image support hai 1 ano
  Ivan Savenko 915533ed2e Implemented generation of player-colored version of DiBoxBck hai 1 ano
  Ivan Savenko b3158c52ba Fixes for Sonar issues hai 1 ano
  Ivan Savenko f29a687234 Clean up scaling code, implemented image size optimization hai 1 ano
  Ivan Savenko ffba847f40 xBRZ-upscaled images now support common palette-transform effects: hai 1 ano
  Ivan Savenko 2d12cecded Added draw method to ISharedImage interface hai 1 ano
  Ivan Savenko 502f47c6b5 Rename IConstImage to more clear ISharedImage hai 1 ano
  Ivan Savenko 73e052b1d0 Fix merge hai 1 ano
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases hai 1 ano
  Ivan Savenko b850b6339f Flipped images are now tracked by RenderHandler hai 1 ano
  Ivan Savenko a8a330f39f Remove unused code and no longer needed caching hai 1 ano
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image hai 1 ano
  Ivan Savenko 2b3e4e01ca Remove unused code hai 1 ano
  Ivan Savenko 600b06b74d Moved all handling of image loading to render handler hai 1 ano
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0f88b8969b Removed some usages of std string as resource path %!s(int64=2) %!d(string=hai) anos
  krs 0ee1866f73 Added SDLImage::doubleFlip() %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko dcff463d36 Fixed handling of special palette colors in palette transformations %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko def1e35836 Use SDL BlitMode's to speed up image rendering %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ca13e7dedf Implemented terrain palette animatiions. Removed old code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 84dfcacafd Updated CMakeLists and file headers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4d8d886317 Move all created files into better locations %!s(int64=2) %!d(string=hai) anos