Histórico de commits

Autor SHA1 Mensagem Data
  Ivan Savenko d947c14495 Few more H3 data validation checks 2 anos atrás
  Ivan Savenko 0b99fc0ccb Show message box when H3 data is missing 2 anos atrás
  Ivan Savenko 5faaf175f9 Added debug information to SDL-related crashes 2 anos atrás
  Dydzio 5882cbae78 Merge branch 'develop' into unlimited-autosave 2 anos atrás
  Dydzio 1711b3848f Remove unused variable 2 anos atrás
  Ivan Savenko 0ec9af7d9b Replaced WoG opening with H3:SoD files 2 anos atrás
  Dydzio 404ab23bc6 Get autosave day without leading 0, delete ancient saveprefix stuff 2 anos atrás
  Ivan Savenko 2a634b2ec0 Fixed UI updates on switching to/from fullscreen 2 anos atrás
  Ivan Savenko 0f8d53e978 Replaced SDL user events list with dispatching of arbitrary functors 2 anos atrás
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory 2 anos atrás
  Ivan Savenko f4d67fe675 Restore SDL_main in CMT.cpp 2 anos atrás
  Ivan Savenko e23dfec6c5 Fix SDL_Hints location 2 anos atrás
  Ivan Savenko 0e70f2998f SDL event handling is now done exclusively in input handler 2 anos atrás
  Ivan Savenko 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2 anos atrás
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 anos atrás
  Ivan Savenko 051a4a3c17 Encapsulation of WindowHandler state 2 anos atrás
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class 2 anos atrás
  Ivan Savenko 3ecdff2a21 FramerateManager now uses chrono instead of SDL_Ticks 2 anos atrás
  Ivan Savenko 03df274450 Framerate manager is now in a separate file and private member of GH 2 anos atrás
  Ivan Savenko e26b18c139 Rename & cleanup of WindowHandler -> ScreenHandler 2 anos atrás
  Ivan Savenko fd3933e589 Support for changing resolution without game restart 2 anos atrás
  Ivan Savenko b4e7093c01 Added IWindowHandler interface for OS screen/window utilities 2 anos atrás
  Ivan Savenko 28f41bb472 Moved remaining render-related code from CMT 2 anos atrás
  Ivan Savenko c688411bab Extracted window management from CMT to new class 2 anos atrás
  Ivan Savenko 4958190e82 Fixed visibility of corner gems 2 anos atrás
  Ivan Savenko a015bf6507 Initial part of dynamically-sized adventure map: 2 anos atrás
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier 2 anos atrás
  Ivan Savenko 369e925af8 Loading of translation mods is now skipped on language mismatch 2 anos atrás
  Ivan Savenko 2e69a4769d Implemented framerate limit option (not available in UI) 2 anos atrás
  Ivan Savenko b57a07b10f Restored ambient sounds functionality 2 anos atrás