|  Michał W. Urbańczyk | c6bcd61aba
							
							* animation of water tiles | 17 years ago | 
				
					
						|  mateuszb | 447e5babda
							
							* merged CBattleConsole::stackKilled into CBattleInterface::stacksAreAttacked (I hope it'll work even better than before) | 17 years ago | 
				
					
						|  mateuszb | 6a3d0b666f
							
							* directional attack in battles | 17 years ago | 
				
					
						|  mateuszb | c5c9127673
							
							* fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle | 17 years ago | 
				
					
						|  mateuszb | cc1b5f37cd
							
							* fourth part of spellbook | 17 years ago | 
				
					
						|  mateuszb | ae6e260107
							
							* third part of spellBook | 17 years ago | 
				
					
						|  mateuszb | 6633fb86ef
							
							very significant optimization of battles | 17 years ago | 
				
					
						|  mateuszb | 37753e6678
							
							probably optimized code for battles | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | b89c951d09
							
							* version set to 0.62 | 17 years ago | 
				
					
						|  mateuszb | b75161788e
							
							* small changes | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | cc7be20b07
							
							Merged most of the changes from trunk. | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | 0c139e72f5
							
							More changes for netcode/serialization | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | b0002ff50b
							
							* added files for future server | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | ea8562a6b1
							
							Rest of commit: broken battles, starting hero, town displaying and linker errors. | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | 7df624d919
							
							More changes for splitting | 17 years ago | 
				
					
						|  mateuszb | 21a8d87796
							
							small upgrade | 17 years ago | 
				
					
						|  mateuszb | 1aa758a737
							
							* partially done attacking in battles | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | b00cc9c628
							
							* more code for creature info window and upgrades (still not finished) | 17 years ago | 
				
					
						|  mateuszb | 9674343453
							
							* fixed memory leak in battles | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | 36779118b5
							
							Huge commit: | 17 years ago | 
				
					
						|  phoebus118 | 4f3ca5613e
							
							Corrected blit8bppAlphaTo24bpp function. Can anyone give me some hints to further improve this algorithm? | 17 years ago | 
				
					
						|  mateuszb | 9b9a9b455f
							
							* hero is displayed in battle window | 17 years ago | 
				
					
						|  phoebus118 | ab3d7fccb5
							
							Fix an error | 17 years ago | 
				
					
						|  phoebus118 | 5f4b582eab
							
							Little faster CSDL_Ext::blit8bppAlphaTo24bpp, please review my code. | 17 years ago | 
				
					
						|  mateuszb | 8b5a50f619
							
							* new interface coloring (many thanks to GrayFace ;]) | 17 years ago | 
				
					
						|  mateuszb | d5a4dcc6cd
							
							* CPU usage decreased | 17 years ago | 
				
					
						|  mateuszb | f0e2f1d205
							
							* memory usage significantly decreased (now it's about half of what was before ;]) | 17 years ago | 
				
					
						|  mateuszb | 2b91d6129b
							
							small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform) | 17 years ago | 
				
					
						|  Michał W. Urbańczyk | a89b4e2c59
							
							* [feature] giving starting hero | 17 years ago | 
				
					
						|  mateuszb | 96734fafa1
							
							general code improvements | 17 years ago |