Ivan Savenko
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c9dd80ea6d
- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
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13 years ago |
beegee1
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105083dd70
* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
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13 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
beegee1
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720deba838
* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)
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13 years ago |
Ivan Savenko
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306d64b0c4
- it is possible to read json file with vector
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13 years ago |
DjWarmonger
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4bacd97497
Quests now handled by pointers again, this time without bugs.
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13 years ago |
Ivan Savenko
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07f9cb16c5
- spellbook fix (#1110)
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13 years ago |
mateuszb
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657ed41088
* fixed bug in campaigns
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13 years ago |
Michał W. Urbańczyk
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8bb4abb75a
* VCAI: fixed possible endless loop of realizing GATHERRESOURCE goal
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13 years ago |
Michał W. Urbańczyk
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1fce4770fb
Fixed crash when starting a game with new creatures on map using „Creature N” placeholders in armies.
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13 years ago |
Ivan Savenko
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15a7f43e11
- fixed #1075, #1080, #1081
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13 years ago |
mateuszb
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f3f4a7633d
* fixed 1085
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13 years ago |
mateuszb
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59fcc15254
* last revision reverted, mysterious bug
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13 years ago |
mateuszb
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55f1c47c16
* more TPlayerColor/TResource
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13 years ago |
mateuszb
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18bd898cb1
* fixed bug when starting certain maps in campaigns
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13 years ago |
mateuszb
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6a81c8b1af
* campaign against magic numbers
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13 years ago |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 years ago |
DjWarmonger
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554a98dbd7
Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI.
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13 years ago |
alexvins
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
Ivan Savenko
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a138db7c9e
- removed lib headers from PCH
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13 years ago |
Ivan Savenko
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0ca9f64573
Next part of town configuration:
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13 years ago |
Ivan Savenko
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44cc848edc
first part of town configuration:
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13 years ago |
Michał W. Urbańczyk
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3e346e737a
Fixed type enum mismatch between Component and CComponent causing a crash when displaying w window with player flag.
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13 years ago |
DjWarmonger
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31f82cade0
- Removed integer parameters from CCreature, all stats are now handled by Bonus System Only
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13 years ago |
Ivan Savenko
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cf15ca1cf0
- replaced loadToIt with better H3 parser.
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13 years ago |
DjWarmonger
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39d433c1c7
Moved game Modules to config file.
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13 years ago |
DjWarmonger
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edbc7f1223
- Some hardcoded settings will now be read from config/defaultMods.json
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13 years ago |
DjWarmonger
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55f321f3f3
- Fixed AI crash at "gather resource" quest
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13 years ago |
Ivan Savenko
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9cbc1f1058
- merged basicCreatures and upgradedCreatures into single array
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13 years ago |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 years ago |