Historia zmian

Autor SHA1 Wiadomość Data
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 lat temu
  AlexVinS 4f8c7bd4bb CStack refactoring 8 lat temu
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. 8 lat temu
  AlexVinS f5cdaece6f Fixed CID 1375687 8 lat temu
  FeniksFire 3de891b4b4 Moving/dividing classes from BattleState to separate files. 8 lat temu
  dydzio 141e5ad032 Implement "emergency" projectile init attempt 8 lat temu
  dydzio 3e285c2004 Add santa gremlin missing creature ability, fix shooter init bug 8 lat temu
  AlexVinS c4ab962cc0 Fixed a few CWE-457 9 lat temu
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 lat temu
  edeksumo ba1062ed3c Formating2 10 lat temu
  edeksumo dd525da153 Formatting 10 lat temu
  edeksumo 75a76c0bf0 FixDefenceAni 10 lat temu
  Vadim Markovtsev d24fd10e21 Fix std::abs warning 10 lat temu
  AlexVinS 9d0a1f0eef Added logging for CDummyAnimation creation (like other types) 10 lat temu
  AlexVinS 2cb6cb7baa Remove useless durationType selector 10 lat temu
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 lat temu
  AlexVinS c67f52732a Fix CSpellEffectAnimation call parameters 11 lat temu
  AlexVinS 75b93b070d Implemented configurable hit/affect animation 11 lat temu
  Ivan Savenko 6aef70eca1 Fixed animation order in lucky attacks. May fix 1891. 11 lat temu
  Ivan Savenko a5c3ed080f Fixes 1892 - properly handle animation of dying clones 11 lat temu
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 lat temu
  beegee1 a87363c0f1 - fixed mantis #783 - play sound when entering message in chat box 11 lat temu
  Ivan Savenko 771c1ce255 - some effords to get rid of bottlenecks in AI code 11 lat temu
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE 12 lat temu
  beegee1 94bee3fd1b - Changed visibility of curInt member of BattleInterface from public to private and provided a getter method 12 lat temu
  Michał W. Urbańczyk 4f29b526ca The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related. 12 lat temu
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( 12 lat temu
  Ivan Savenko 8beee29482 - corrected "isToReverse" check, partially fixes 1397 12 lat temu
  Ivan Savenko 096d6ebf9c refactoring of CBattleInterface::show() and all related code 12 lat temu
  DjWarmonger b925a75ecc Tweaked Frenzy spell which now ends at the beginning of stacks turn, not at the end of turn (#1332). 12 lat temu