Commit History

作者 SHA1 備註 提交日期
  Andrey Filipenkov 92dd6d8c17 define app version only in CMakeLists 3 年之前
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs 3 年之前
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 年之前
  Tomasz Zieliński 25f66097cc Handle RoadType by value / reference 3 年之前
  Tomasz Zieliński f804f8a326 Store RiverType by value, handle by reference 3 年之前
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks 3 年之前
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
  Tomasz Zieliński a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 年之前
  Tomasz Zieliński 09931b6c9d Moved roads and rivers to config files. 3 年之前
  Tomasz Zieliński ebe45d512d Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType. 3 年之前
  Tomasz Zieliński 494b0f0226 First version that compiles 3 年之前
  Tomasz Zieliński b20f649521 stash 3 年之前
  nordsoft 1b6f4a5cf3 Rebase on develop 3 年之前
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) 3 年之前
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 年之前
  Nordsoft91 c4035134e5 New battlegrounds (#758) 3 年之前
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) 3 年之前
  Dmitry Orlov b1db6e26d1 Fix: nextPrimarySkill crash in case when probability values are incorrect 4 年之前
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 年之前
  Dmitry Orlov 8cd1af6998 Fix: Siege crashes when creature on the archer's tower is not a shooter 4 年之前
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 4 年之前
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. 4 年之前
  Dmitry Orlov 643cc00db6 Mod system improvement: Special buildings should work in the modders towns. Part II 5 年之前
  Dmitry Orlov bf07cd0ad9 Mod system improvement Part I : Old saves support & MSVS build fix 5 年之前
  Dmitry Orlov f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns 5 年之前
  Dmitry Orlov 30426b6a44 Fix: Random map generator crashes when nativeTerrain is not specified in the mod 5 年之前
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 年之前
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 年之前
  Henning Koehler 3764ec8be1 more code format issues 8 年之前
  Henning Koehler fbab52eb18 added basic handler for loading secondary skill bonuses 8 年之前