|  Tomasz Zieliński | cd3a1a02c2
							
							More style tweaks | 3 rokov pred | 
				
					
						|  Tomasz Zieliński | ebe45d512d
							
							Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType. | 3 rokov pred | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 rokov pred | 
				
					
						|  DjWarmonger | 7ba271edf1
							
							Rotation rebase2 (#912) | 3 rokov pred | 
				
					
						|  Nordsoft91 | e4ac0d4370
							
							Editor prerequisites [part 2] (#889) | 3 rokov pred | 
				
					
						|  DjWarmonger | 3d2dc2335b
							
							Switch ObjectTemplate to shared_ptr<const> (#870) | 3 rokov pred | 
				
					
						|  Nordsoft91 | aaa07e4d2e
							
							New terrain support - part 1 (#755) | 3 rokov pred | 
				
					
						|  Andrii Danylchenko | 9c8d776398
							
							Merge branch 'develop' into handlersAbstraction | 4 rokov pred | 
				
					
						|  Andrii Danylchenko | 6d8373a473
							
							Configure github actions | 4 rokov pred | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 rokov pred | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 rokov pred | 
				
					
						|  Arseniy Shestakov | ac66fc7f42
							
							Full rework of pre-game interface and networking | 7 rokov pred | 
				
					
						|  Henning Koehler | 6ddcb079a4
							
							Enabled new secondary skills to be created (#438) | 7 rokov pred | 
				
					
						|  AlexVinS | d7366f04a9
							
							[Map format, PreGame] allow selection of any allowed faction | 8 rokov pred | 
				
					
						|  AlexVinS | 8c0fab1dcf
							
							fixes | 8 rokov pred | 
				
					
						|  AlexVinS | 15138c23de
							
							Finished conversion to new logging API | 8 rokov pred | 
				
					
						|  AlexVinS | 61e241308d
							
							Logging cleanup | 8 rokov pred | 
				
					
						|  ArseniyShestakov | a4c0ad94b1
							
							Code style: remove default value hints in definitions (#342) | 8 rokov pred | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 rokov pred | 
				
					
						|  AlexVinS | 70a092f58c
							
							[Refactoring] use virtual method for object specific actions when new map object is created | 8 rokov pred | 
				
					
						|  AlexVinS | a85b4cf2a5
							
							* WIP on event condition format | 9 rokov pred | 
				
					
						|  DjWarmonger | cc452bdfa9
							
							Improved road routing so they can go under any passable object. | 8 rokov pred | 
				
					
						|  AlexVinS | 609c6f81bd
							
							Fixed a few CWE-457 | 9 rokov pred | 
				
					
						|  Arseniy Shestakov | 1e60ba6516
							
							Only delete CQuest in CMap destructor and not with IQuestObject | 9 rokov pred | 
				
					
						|  AlexVinS | 42e7128acc
							
							Fixed possible use-after-free crash with artifacts registration in RMG. | 9 rokov pred | 
				
					
						|  AlexVinS | 6dc47a2de0
							
							Fixed use-after-free crash with quests registration in RMG. | 9 rokov pred | 
				
					
						|  Arseniy Shestakov | ec22da4412
							
							CMap: fix objects memory leak on exit | 9 rokov pred | 
				
					
						|  AlexVinS | 4bcfb8c27d
							
							Draft of new Event conditions | 9 rokov pred | 
				
					
						|  AlexVinS | dc5ad7d7b3
							
							Make string instance names persistent | 9 rokov pred | 
				
					
						|  AlexVinS | 6e205a58b4
							
							Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 | 9 rokov pred |