Ivan Savenko
							
						 | 
						
							
							
								cdcd5a29dd
							
							Updated path to renamed directory
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ec6f19ea18
							
							Code reorganization, no changes to functionality
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4501036a04
							
							Basic version of hero movement on map. Removed old code.
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								c4e7e91850
							
							fix single process build for Android
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								5b1f3bf0db
							
							use JNIEnv object from SDL instead of forwarding from Java for Client
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9f55666931
							
							rework netpacks to avoid double typeinfo
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								108a42e4ba
							
							Reorganized includes for new layout. New class - IImageLoader
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								57ee9a9bf3
							
							Merge vcmi/beta into vcmi/develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								4cfc93d2da
							
							Somehow it works but JNI signatures were incorrect
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fc0f5a9fb3
							
							Reduced SDL includes
						 | 
						2 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								e593b61201
							
							Merge branch 'develop' into client-commands-improvements
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								246281e62a
							
							Merged vcmi/beta with vcmi/develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								b5a1b178d9
							
							Explicitly call reset on shared_ptr for potential readability boost
						 | 
						2 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								cb3fd24ec0
							
							Fixes after merge, move removeGUI to Client class
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9f9798d3a4
							
							Update android JNI bindings
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5d80457eda
							
							Merge with vcmi/develop branch
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								eb20a4b208
							
							Merge remote-tracking branch 'vcmi/develop' into warnings_fix
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c835a84051
							
							Moved all GUI handling from BattleInterface to BattleControlPanel
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4d628a8ba1
							
							Fixed several assertion failures on shutting down game
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c855823528
							
							Renamed files in client/battle to match new names of classes
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3f9a0a855e
							
							Renamed most of classes in client/battle directory to match current code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								facf77b3ae
							
							vstd::unique -> std::unique
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2855606a88
							
							Enabled & fixed -Woverloaded-virtual warning from gcc/cland
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								628abd1428
							
							Fix campaign serialization
						 | 
						3 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								3621b05682
							
							Rename variable
						 | 
						3 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								8a8716ce8a
							
							Pass loaded game over network too
						 | 
						3 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								7ee4fca120
							
							Pass whole gamestate over network
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								7e6ed0583c
							
							disable all scripting code when configuring without scripting modules
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								aaa07e4d2e
							
							New terrain support - part 1 (#755)
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								4defbc314a
							
							Fix saves when some humans become AI. (PlayerInterface destructor clears LOCPLINT)
						 | 
						3 years ago |