Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Savenko dca8e9fa6f - removed access to one wog file 12 år sedan
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 år sedan
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 år sedan
  Michał W. Urbańczyk d30571aa4d AI won't access enemy heroes' objects that went under FoW. Fixes #1235. 12 år sedan
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 år sedan
  beegee1 45fccfb1a6 - Added new trace macro LOG_TRACE which autom. appends leaving func message - Removed old trace macros - Small refactoring in CMapEditManager - Changed documentation comments to /// style for various mapping header files 12 år sedan
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h 12 år sedan
  beegee1 abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 år sedan
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 år sedan
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 år sedan
  alexvins d99bc7ca07 [mingw] 12 år sedan
  DjWarmonger f40863b82f Fixed AI trying to realize incorrect goals, which could lead to crash 12 år sedan
  mateuszb 560315bc48 * SlotID refactoring 12 år sedan
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 13 år sedan
  mateuszb bda766b697 * refactoring 13 år sedan
  mateuszb 8a8eecd063 * refactoring 13 år sedan
  mateuszb d540723739 * refactoring 13 år sedan
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 13 år sedan
  Michał W. Urbańczyk e31f5062f9 Fixed crashes when VCAI cannot find hero to recruit. 13 år sedan
  mateuszb d03dbf64a6 * refactoring 13 år sedan
  mateuszb f1c78e3260 * creature ID refactoring 13 år sedan
  mateuszb 25663ce7af * fixed vector<bool> serialization 13 år sedan
  mateuszb 8769f67c5d * JsonReader can convert to enums 13 år sedan
  DjWarmonger beb1ca1bf8 - getDate function now uses enum for different modes 13 år sedan
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 13 år sedan
  Michał W. Urbańczyk d4c30667b8 Fixed #1168 and #1170. 13 år sedan
  alexvins 9b106bb0f7 fix build 13 år sedan
  alexvins 616cedb2f2 get rid of few more magic numbers (obj types) 13 år sedan
  alexvins e775ad8804 small cleanup 13 år sedan
  Ivan Savenko 72ea5e4ac9 - fixed crash in AI logging (objID is object index, not hero ID) 13 år sedan