alexvins
|
ceea466f54
[refactor] spell handling
|
12 年之前 |
mateuszb
|
9c1a117c1c
* refactoring
|
12 年之前 |
Ivan Savenko
|
7e46d462b6
- compile fixes
|
12 年之前 |
mateuszb
|
bda766b697
* refactoring
|
12 年之前 |
mateuszb
|
8a8eecd063
* refactoring
|
12 年之前 |
mateuszb
|
6ff7d61b91
* small fix
|
12 年之前 |
mateuszb
|
d540723739
* refactoring
|
12 年之前 |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
|
12 年之前 |
Michał W. Urbańczyk
|
13b3d23b26
Finally working hero crossover in campaigns.
|
12 年之前 |
mateuszb
|
d03dbf64a6
* refactoring
|
12 年之前 |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
12 年之前 |
mateuszb
|
af5287c193
* fixed opening custom campaign selection window
|
12 年之前 |
mateuszb
|
169cf3558d
* changes in campaign handling
|
12 年之前 |
mateuszb
|
3958364884
* a bit more work on campaigns; hero crossover still buggy
|
12 年之前 |
mateuszb
|
dc091a1ce1
* some work on hero crossover; still buggy
|
12 年之前 |
mateuszb
|
bda92a4a73
* refactoring
|
12 年之前 |
mateuszb
|
25663ce7af
* fixed vector<bool> serialization
|
12 年之前 |
DjWarmonger
|
e63747d2d2
Fixed #860 and #1169
|
12 年之前 |
mateuszb
|
8769f67c5d
* JsonReader can convert to enums
|
12 年之前 |
DjWarmonger
|
beb1ca1bf8
- getDate function now uses enum for different modes
|
12 年之前 |
mateuszb
|
c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
|
12 年之前 |
Michał W. Urbańczyk
|
a96f03e947
Crashes realted to illegal access to enemy hero data should be fixed, including #1178.
|
12 年之前 |
beegee1
|
1cab54b87a
- Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen
|
12 年之前 |
DjWarmonger
|
ce15eb37c2
- Fixed serialization of limiters
|
12 年之前 |
alexvins
|
68e91ada1c
[refactor]
|
12 年之前 |
beegee1
|
0311e5e6f5
- Added basic mock/test generation - Added stub for terrain editing
|
12 年之前 |
alexvins
|
4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
|
12 年之前 |
alexvins
|
889031a95a
get rid of few magic numbers (obj types)
|
13 年之前 |
DjWarmonger
|
0e06ac15ad
- Commanders are now a part of faction config
|
13 年之前 |
Ivan Savenko
|
94c55e2632
- string ID's for spells (not configurable due to hardcode)
|
13 年之前 |