提交历史

作者 SHA1 备注 提交日期
  alexvins ceea466f54 [refactor] spell handling 12 年之前
  mateuszb 9c1a117c1c * refactoring 12 年之前
  Ivan Savenko 7e46d462b6 - compile fixes 12 年之前
  mateuszb bda766b697 * refactoring 12 年之前
  mateuszb 8a8eecd063 * refactoring 12 年之前
  mateuszb 6ff7d61b91 * small fix 12 年之前
  mateuszb d540723739 * refactoring 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. 12 年之前
  mateuszb d03dbf64a6 * refactoring 12 年之前
  mateuszb f1c78e3260 * creature ID refactoring 12 年之前
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 年之前
  mateuszb 169cf3558d * changes in campaign handling 12 年之前
  mateuszb 3958364884 * a bit more work on campaigns; hero crossover still buggy 12 年之前
  mateuszb dc091a1ce1 * some work on hero crossover; still buggy 12 年之前
  mateuszb bda92a4a73 * refactoring 12 年之前
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 年之前
  DjWarmonger e63747d2d2 Fixed #860 and #1169 12 年之前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年之前
  DjWarmonger beb1ca1bf8 - getDate function now uses enum for different modes 12 年之前
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 12 年之前
  Michał W. Urbańczyk a96f03e947 Crashes realted to illegal access to enemy hero data should be fixed, including #1178. 12 年之前
  beegee1 1cab54b87a - Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen 12 年之前
  DjWarmonger ce15eb37c2 - Fixed serialization of limiters 12 年之前
  alexvins 68e91ada1c [refactor] 12 年之前
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 12 年之前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 年之前
  alexvins 889031a95a get rid of few magic numbers (obj types) 13 年之前
  DjWarmonger 0e06ac15ad - Commanders are now a part of faction config 13 年之前
  Ivan Savenko 94c55e2632 - string ID's for spells (not configurable due to hardcode) 13 年之前