提交历史

作者 SHA1 备注 提交日期
  Arseniy Shestakov 58f32f6dc2 Code style: uncrustify formatting preview 8 年之前
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
  Ivan Savenko 6bd6be0835 Object class handler is now a proper "handler" 11 年之前
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 年之前
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 年之前
  Ivan Savenko 1c5a4c669c - merged minimap.json into terrains.json 13 年之前
  Ivan Savenko fc85e08a64 - clang and gcc 4.5 compatibility 13 年之前
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) 13 年之前
  Ivan Savenko 44cc848edc first part of town configuration: 13 年之前
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. 13 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Michał W. Urbańczyk 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 年之前
  mateuszb b4edd10e6c * beegee's comments patch 14 年之前
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 年之前
  mateuszb 8b831c1f46 Const-transitiveness of CGI almost reached 15 年之前
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 年之前
  mateuszb 5806976a9a * towards ConstTranssitivePointers in CGI 15 年之前
  mateuszb 23c501b79e some changes 15 年之前
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 年之前
  mateuszb 9aa6d0a7b9 * refactoring of map handler and minor changes 15 年之前
  mateuszb 9445e5b184 * small refactoring 15 年之前
  mateuszb a7d3c5fbca * minor cleanups 15 年之前
  Frank Zago a11ea59418 Video player compilation. 16 年之前
  mateuszb 564c8ae839 Common changes. 16 年之前
  Frank Zago 8e2a6466e2 Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. 16 年之前
  mateuszb 429b226517 * moved a few files 16 年之前