Histórico de Commits

Autor SHA1 Mensagem Data
  AlexVinS a31c28ec33 Unified war machine mechanics. há 8 anos atrás
  AlexVinS c66c66c5ae Fixed https://bugs.vcmi.eu/view.php?id=2686 há 8 anos atrás
  AlexVinS fc55efb72d Fixed CID 1375681 há 8 anos atrás
  AlexVinS a85b4cf2a5 * WIP on event condition format há 9 anos atrás
  AlexVinS 6dc47a2de0 Fixed use-after-free crash with quests registration in RMG. há 9 anos atrás
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it há 10 anos atrás
  AlexVinS 4a37ed99ea Fix duplicated block-visit regression há 10 anos atrás
  AlexVinS dc5ad7d7b3 Make string instance names persistent há 10 anos atrás
  AlexVinS 4ebafa17b4 Remove unused placeholdedHeroes field há 10 anos atrás
  AlexVinS e0af4a665a Added hacks fot spell scroll support. há 10 anos atrás
  Vadim Markovtsev 3926920103 Rename radious -> radius há 10 anos atrás
  ArseniyShestakov 6bb205b15b CPathfinder: patrol support using getTilesInRange há 10 anos atrás
  ArseniyShestakov d6a142ca3d CMapLoaderH3M: support for patrol initialPos in readHero há 10 anos atrás
  ArseniyShestakov 7eebcb9d60 Artifacts: replace few more ints by ArtifactID há 10 anos atrás
  DjWarmonger 9577ef4bda Minor tweak. há 11 anos atrás
  AlexVinS 685deddac1 Start spell-relatet files reorganisation há 11 anos atrás
  ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible há 11 anos atrás
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed há 11 anos atrás
  Ivan Savenko 955552488e - H3M parser will create objects that don't have data in map file via há 11 anos atrás
  Ivan Savenko ab475195ac Banks now use new scheme as well há 11 anos atrás
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits há 11 anos atrás
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. há 11 anos atrás
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes há 11 anos atrás
  DjWarmonger aee748d8d6 - Added monoliths between remote zones há 11 anos atrás
  Ivan Savenko 7f276185bd Moving files: há 11 anos atrás
  DjWarmonger eb337d7407 Fixed #1638 - spells banned in map settings appeared in town guild há 11 anos atrás
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). há 12 anos atrás
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. há 12 anos atrás
  DjWarmonger 1d6e265e34 - Fixed special spells spawning in Pyramid há 12 anos atrás
  DjWarmonger 0347c61dd2 All new spells will be possible to spawn in town magic guilds. há 12 anos atrás