mateuszb
|
d03dbf64a6
* refactoring
|
%!s(int64=12) %!d(string=hai) anos |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
%!s(int64=12) %!d(string=hai) anos |
mateuszb
|
25663ce7af
* fixed vector<bool> serialization
|
%!s(int64=12) %!d(string=hai) anos |
mateuszb
|
8769f67c5d
* JsonReader can convert to enums
|
%!s(int64=12) %!d(string=hai) anos |
DjWarmonger
|
beb1ca1bf8
- getDate function now uses enum for different modes
|
%!s(int64=12) %!d(string=hai) anos |
mateuszb
|
c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
|
%!s(int64=12) %!d(string=hai) anos |
Michał W. Urbańczyk
|
d4c30667b8
Fixed #1168 and #1170.
|
%!s(int64=12) %!d(string=hai) anos |
alexvins
|
9b106bb0f7
fix build
|
%!s(int64=13) %!d(string=hai) anos |
alexvins
|
616cedb2f2
get rid of few more magic numbers (obj types)
|
%!s(int64=13) %!d(string=hai) anos |
alexvins
|
e775ad8804
small cleanup
|
%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
|
72ea5e4ac9
- fixed crash in AI logging (objID is object index, not hero ID)
|
%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
|
8eba824ada
- updated icons + psd file
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
c54b983663
Some improvements for AI logging.
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
a7cea94247
- Hopefully fixed #1103
|
%!s(int64=13) %!d(string=hai) anos |
beegee1
|
105083dd70
* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
|
%!s(int64=13) %!d(string=hai) anos |
beegee1
|
720deba838
* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
b3acde24d5
Fixed #1131 - AI will use subterranean gate for exploration
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
4bacd97497
Quests now handled by pointers again, this time without bugs.
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
977acfafc8
- Fixed possible crash at invalid quest
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
1cf99f7be1
- Improved exploration algorithm. AI will avoid dead-end barriers and thus explore much faster.
|
%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
|
f30ee8ff04
* fixed possible corruption of pack sent by server when player request is rejected
|
%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
|
f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
|
%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
|
2ba0427432
* Fixed #1096
|
%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
|
a669831fc6
* VCAI: fixed crash when a locked hero died when attempting realizing a goal
|
%!s(int64=13) %!d(string=hai) anos |
Michał W. Urbańczyk
|
8bb4abb75a
* VCAI: fixed possible endless loop of realizing GATHERRESOURCE goal
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
0435d5a4f1
- Removed pointer usage for CQuest. may look rough, but works and fixes #1051.
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
ecda63683e
Fixed Bonus parser crashing at unspecified value. Assigning empty objects is also not good solution.
|
%!s(int64=13) %!d(string=hai) anos |
mateuszb
|
6a81c8b1af
* campaign against magic numbers
|
%!s(int64=13) %!d(string=hai) anos |
DjWarmonger
|
554a98dbd7
Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI.
|
%!s(int64=13) %!d(string=hai) anos |
Ivan Savenko
|
a138db7c9e
- removed lib headers from PCH
|
%!s(int64=13) %!d(string=hai) anos |