Commit History

Autor SHA1 Mensaxe Data
  mateuszb d03dbf64a6 * refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb f1c78e3260 * creature ID refactoring %!s(int64=12) %!d(string=hai) anos
  mateuszb 25663ce7af * fixed vector<bool> serialization %!s(int64=12) %!d(string=hai) anos
  mateuszb 8769f67c5d * JsonReader can convert to enums %!s(int64=12) %!d(string=hai) anos
  DjWarmonger beb1ca1bf8 - getDate function now uses enum for different modes %!s(int64=12) %!d(string=hai) anos
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk d4c30667b8 Fixed #1168 and #1170. %!s(int64=12) %!d(string=hai) anos
  alexvins 9b106bb0f7 fix build %!s(int64=13) %!d(string=hai) anos
  alexvins 616cedb2f2 get rid of few more magic numbers (obj types) %!s(int64=13) %!d(string=hai) anos
  alexvins e775ad8804 small cleanup %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 72ea5e4ac9 - fixed crash in AI logging (objID is object index, not hero ID) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8eba824ada - updated icons + psd file %!s(int64=13) %!d(string=hai) anos
  DjWarmonger c54b983663 Some improvements for AI logging. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger a7cea94247 - Hopefully fixed #1103 %!s(int64=13) %!d(string=hai) anos
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods %!s(int64=13) %!d(string=hai) anos
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) %!s(int64=13) %!d(string=hai) anos
  DjWarmonger b3acde24d5 Fixed #1131 - AI will use subterranean gate for exploration %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 4bacd97497 Quests now handled by pointers again, this time without bugs. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 977acfafc8 - Fixed possible crash at invalid quest %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 1cf99f7be1 - Improved exploration algorithm. AI will avoid dead-end barriers and thus explore much faster. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a669831fc6 * VCAI: fixed crash when a locked hero died when attempting realizing a goal %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 8bb4abb75a * VCAI: fixed possible endless loop of realizing GATHERRESOURCE goal %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 0435d5a4f1 - Removed pointer usage for CQuest. may look rough, but works and fixes #1051. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger ecda63683e Fixed Bonus parser crashing at unspecified value. Assigning empty objects is also not good solution. %!s(int64=13) %!d(string=hai) anos
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko a138db7c9e - removed lib headers from PCH %!s(int64=13) %!d(string=hai) anos