Tomasz Zieliński
							
						 | 
						
							
							
								f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								494b0f0226
							
							First version that compiles
						 | 
						3 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								7ba271edf1
							
							Rotation rebase2 (#912)
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								4b4cc3cf4b
							
							battlefields in VLC and custom bonuses for terrain patches
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								3b1d271ae0
							
							allow configurable battleground graphics
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								c4035134e5
							
							New battlegrounds (#758)
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								aaa07e4d2e
							
							New terrain support - part 1 (#755)
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								9d06e51631
							
							Place proper towns in underground (#743)
						 | 
						3 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								ea2931c6ea
							
							Fix: Get rid of 'Tile is not visible' error message
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								3fa7e0976f
							
							Nullkiller: update / fix build, core changes required for Nullkiller AI
						 | 
						4 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9c8d776398
							
							Merge branch 'develop' into handlersAbstraction
						 | 
						4 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								4a1e676399
							
							3095 - fix campaign transition
						 | 
						4 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								8f331dce31
							
							Feature: Lodestar Grail should work.
						 | 
						4 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								39de2f6435
							
							Fix: Morale bonus should be shown correctly
						 | 
						5 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								a05ae78e67
							
							Fixed lots of warnings.
						 | 
						5 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								6d8f1e4530
							
							Fixed incorrect usage of const std::shared_ptr. Resolves 0003142.
						 | 
						5 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								4a21841ce2
							
							Check other players startinfo for random hero pick (#580)
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								035d279ae8
							
							Refactor CGHeroInstance, make spells private
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								f327c46fa3
							
							AI pathfinding: rename and add const to functions
						 | 
						7 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								7150fc9f71
							
							AI: pathfinder api supports configuration
						 | 
						7 years ago | 
					
				
					
						
							
								   Aleksei Iupinov
							
						 | 
						
							
							
								7ed318d156
							
							Stop awarding single scenario bonuses in campaigns
						 | 
						7 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								ac66fc7f42
							
							Full rework of pre-game interface and networking
						 | 
						7 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								7f76648a7c
							
							Extend Bonus.addInfo to integer vector (#427)
						 | 
						7 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								d3e4fc6e7a
							
							renamed CBonusSystemNode::popBonuses to removeBonusesRecursive
						 | 
						7 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								8bbe747e8e
							
							Cleanup undef for min / max. NOMINMAX is already in Global.h
						 | 
						7 years ago | 
					
				
					
						
							
								   Ivan Romanov
							
						 | 
						
							
							
								eea50a044c
							
							Hide "this statement may fall through" warnings
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								abdca71828
							
							skill names and descriptions are fully managed by CSkillHandler
						 | 
						8 years ago |