Commit History

Autor SHA1 Mensaxe Data
  mateuszb 6928f850b9 * fixed 494 %!s(int64=15) %!d(string=hai) anos
  Ivan Savenko 215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on) %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. %!s(int64=15) %!d(string=hai) anos
  mateuszb 69bed4a8d6 * small changes %!s(int64=16) %!d(string=hai) anos
  mateuszb 6d6fe748d0 * compilation fix %!s(int64=16) %!d(string=hai) anos
  Ivan Savenko 6f0f6564d7 - partial implementation of kingdom overview: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk df87b34662 * fixes for moving War Machines %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. %!s(int64=16) %!d(string=hai) anos
  Frank Zago ac7c7a3d23 Re-order declaration of 2 variables, and fix a typo. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. %!s(int64=16) %!d(string=hai) anos
  mateuszb 429b226517 * moved a few files %!s(int64=16) %!d(string=hai) anos