Historique des commits

Auteur SHA1 Message Date
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules il y a 3 ans
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation il y a 4 ans
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter il y a 4 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Dmitry Orlov 38fd05f655 Minor fix: apply Monday bonuses to heroes who have slept overnight il y a 5 ans
  Arseniy Shestakov 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging il y a 7 ans
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks il y a 7 ans
  Arseniy Shestakov 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve il y a 7 ans
  Arseniy Shestakov e9bfbb70c1 Ambient sounds: implement chebyshev distance for getTilesInRange il y a 9 ans
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file il y a 8 ans
  AlexVinS a85b4cf2a5 * WIP on event condition format il y a 9 ans
  Arseniy Shestakov c8bcb14d34 CCallbackBase: add CRandomGenerator to all callbacks il y a 9 ans
  Arseniy Shestakov 2ba3b20928 Multiple changes to RNG usage to both client and server il y a 9 ans
  ArseniyShestakov bdc369ffba Patrol: use manhattan distance for getting tiles in radius il y a 10 ans
  AlexVinS e82dfb5a85 fixed mantiss 0002254 il y a 10 ans
  ArseniyShestakov 21aaad6972 MoveHero: add transit movement option il y a 10 ans
  ArseniyShestakov 25656aa586 Add showTeleportDialog everywhere except actual code for AI and player il y a 10 ans
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: il y a 11 ans
  Ivan Savenko ad632d1e8a Moved FoW management from CGObjectInstance to callback il y a 11 ans
  O01eg c6238588bd Rename new files. il y a 11 ans
  O01eg ad84ae64b0 Clean up. il y a 11 ans
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h il y a 11 ans
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. il y a 11 ans
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: il y a 11 ans
  DjWarmonger a3cad2883f - Restored correct specialty serialization (#1599 and all its children) il y a 11 ans
  Ivan Savenko f6c1dace6c Minors: il y a 12 ans
  Ivan Savenko ee1b0459e6 Extended building dependencies: il y a 12 ans
  beegee1 c786a3076a - Refactored victory loss condition checks il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans