提交历史

作者 SHA1 备注 提交日期
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 年之前
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 年之前
  mateuszb 8a8eecd063 * refactoring 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. 12 年之前
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 年之前
  DjWarmonger e63747d2d2 Fixed #860 and #1169 12 年之前
  mateuszb 8769f67c5d * JsonReader can convert to enums 12 年之前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 年之前
  mateuszb 2848fb6fef Gernsworth's patch for bug #1118 13 年之前
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 年之前
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年之前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年之前
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 年之前
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. 13 年之前
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 年之前
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array 13 年之前
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) 13 年之前
  DjWarmonger d8cb3a34d3 -Fixed crash #1037 13 年之前
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年之前
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. 13 年之前
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 年之前
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. 13 年之前
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 年之前
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 年之前
  DjWarmonger 416c08260a - Basic Commander window 13 年之前
  Ivan Savenko 82b60c00a2 - fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced" 13 年之前
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. 13 年之前
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 年之前