beegee1
|
36d29424f0
* Turrets, keep and turret covers can be now be placed by altering wall_pos.txt
|
14 年之前 |
beegee1
|
45fba15511
* Reverted previously changed PreGame code
|
14 年之前 |
Ivan Savenko
|
61af4c745e
- recursive directory parser for LodHandler - for creature abilities and new main menu images
|
14 年之前 |
beegee1
|
66b708c168
* PreGame interface gets now redrawn every frame.
|
14 年之前 |
beegee1
|
d6bd8514e7
Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle.
|
14 年之前 |
Ivan Savenko
|
0f605256e9
- added new files to build system
|
14 年之前 |
mateuszb
|
7874d84c4e
* basic structure of ERM interpreter
|
14 年之前 |
beegee1
|
157002fe68
Better implementation of the framerate manager, FPS timer added, minor improvements
|
14 年之前 |
Michał W. Urbańczyk
|
b5a546349b
Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother.
|
14 年之前 |
Ivan Savenko
|
c6f1d87ede
- fix for #95 and #602
|
14 年之前 |
Ivan Savenko
|
7209f158a1
- gcc/Linux fixes
|
14 年之前 |
Michał W. Urbańczyk
|
39120fe4a5
Spell scroll improvements, fixing #689, #690, #691.
|
14 年之前 |
Michał W. Urbańczyk
|
207e573001
Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file]
|
14 年之前 |
Michał W. Urbańczyk
|
1afcaf2817
* CThreadHelper.cpp now belongs to VCMI_lib project
|
14 年之前 |
Ivan Savenko
|
2ff07fa66a
- Next part of animation system:
|
14 年之前 |
Michał W. Urbańczyk
|
401b364ad7
Partially functional artifact screen.
|
15 年之前 |
mateuszb
|
b15deaa203
* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
|
15 年之前 |
mateuszb
|
d1bfe4cbd6
* a bit better screen scrolling for small resolutions
|
15 年之前 |
mateuszb
|
7cad2364fe
* minor fixes for screen scrolling
|
15 年之前 |
mateuszb
|
6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
|
15 年之前 |
Michał W. Urbańczyk
|
f76e28ee95
Creature animations in 16 bpp.
|
15 年之前 |
mateuszb
|
052e4f08e5
* partially done campaign bonus selection
|
15 年之前 |
Ivan Savenko
|
215dc95acb
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
|
15 年之前 |
Michał W. Urbańczyk
|
931949e349
A bunch of spellbook-related fixes: #91, #454, #462, #526, #527, #536
|
15 年之前 |
Michał W. Urbańczyk
|
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
|
15 年之前 |
Michał W. Urbańczyk
|
21a05d73cb
Black Market and Artifact Merchant (only buying artifacts) support.
|
15 年之前 |
mateuszb
|
adbc142ff0
* a bit of campaign support
|
15 年之前 |
Michał W. Urbańczyk
|
921bddc35e
Some changes to the market window, sending resources to other players.
|
15 年之前 |
Michał W. Urbańczyk
|
be42b7ff62
Solution file for VC9. Minor.
|
15 年之前 |
Michał W. Urbańczyk
|
d7ba3571bd
Fixed crash on opening thieves guild window when player has no heroes.
|
15 年之前 |