提交歷史

作者 SHA1 備註 提交日期
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 年之前
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 年之前
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 年之前
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 年之前
  beegee1 d6bd8514e7 Fixed bug #722. GuiBase::Run is now mostly in its old state. (before rev 2062) One disadvantage is now that the FPS Counter doesn't work in battle. 14 年之前
  Ivan Savenko 0f605256e9 - added new files to build system 14 年之前
  mateuszb 7874d84c4e * basic structure of ERM interpreter 14 年之前
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 年之前
  Michał W. Urbańczyk b5a546349b Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother. 14 年之前
  Ivan Savenko c6f1d87ede - fix for #95 and #602 14 年之前
  Ivan Savenko 7209f158a1 - gcc/Linux fixes 14 年之前
  Michał W. Urbańczyk 39120fe4a5 Spell scroll improvements, fixing #689, #690, #691. 14 年之前
  Michał W. Urbańczyk 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] 14 年之前
  Michał W. Urbańczyk 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project 14 年之前
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 年之前
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. 15 年之前
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 年之前
  mateuszb d1bfe4cbd6 * a bit better screen scrolling for small resolutions 15 年之前
  mateuszb 7cad2364fe * minor fixes for screen scrolling 15 年之前
  mateuszb 6b8718b046 * partially done support for resolutions smaller than 800x600 by screen scrolling 15 年之前
  Michał W. Urbańczyk f76e28ee95 Creature animations in 16 bpp. 15 年之前
  mateuszb 052e4f08e5 * partially done campaign bonus selection 15 年之前
  Ivan Savenko 215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on) 15 年之前
  Michał W. Urbańczyk 931949e349 A bunch of spellbook-related fixes: #91, #454, #462, #526, #527, #536 15 年之前
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 年之前
  Michał W. Urbańczyk 21a05d73cb Black Market and Artifact Merchant (only buying artifacts) support. 15 年之前
  mateuszb adbc142ff0 * a bit of campaign support 15 年之前
  Michał W. Urbańczyk 921bddc35e Some changes to the market window, sending resources to other players. 15 年之前
  Michał W. Urbańczyk be42b7ff62 Solution file for VC9. Minor. 15 年之前
  Michał W. Urbańczyk d7ba3571bd Fixed crash on opening thieves guild window when player has no heroes. 15 年之前