Commit History

Author SHA1 Message Date
  Andrii Danylchenko d55996cc46 Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells 1 year ago
  Ivan Savenko a819c3fc29 Merge pull request #4482 from MichalZr6/mapeditor_fixes 1 year ago
  Ivan Savenko 6d8bc9b859 Merge pull request #4500 from MichalZr6/allow_dialogs_when_in_battle 1 year ago
  Ivan Savenko 51fafe66cb Merge pull request #4485 from kaja47/opto-isinthemap 1 year ago
  Ivan Savenko c22820f484 Merge pull request #4484 from Laserlicht/text_len 1 year ago
  Ivan Savenko 3e605253db Merge pull request #4481 from Laserlicht/fix_hota 1 year ago
  Ivan Savenko 9a7a01186b Merge pull request #4477 from kdmcser/develop 1 year ago
  MichalZr6 9daabd0710 Check battleInt->curInt instead of battleInt 1 year ago
  MichalZr6 d0e0ab767c Allow dialogs when in battle interface 1 year ago
  MichalZr6 0be5a1a2ad Code review followup with additional refactor 1 year ago
  MichalZr6 0d5a9b8e3b Refactor for previous fix in CSpellHandler 1 year ago
  MichalZr6 5684db1953 Addressed review feedback 1 year ago
  MichalZr6 a82ce2f96a Fix negative QColor values 1 year ago
  MichalZr6 568a792f88 Refactor containers names in CObjectClassesHandler 1 year ago
  Andrii Danylchenko 5de5ac5eb5 Merge pull request #4492 from vcmi/fix-battle-ai 1 year ago
  Andrii Danylchenko 01b6828df6 BattleAI: fix init env 1 year ago
  Andrii Danylchenko 9d18a2269c Merge pull request #4306 from vcmi/battle-ai-bait-archers 1 year ago
  kdmcser 4940891384 Merge branch 'vcmi:develop' into develop 1 year ago
  K 18a69dfeb5 move CMap::isInTheMap to the header file and make it inline 1 year ago
  K 3a27725fcb Optimize CMap::isInTheMap 1 year ago
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth 1 year ago
  Laserlicht 45fd13bdcd mapname len 1 year ago
  Laserlicht 61af23d258 text length 1 year ago
  Laserlicht 43fc741a15 cleaner 1 year ago
  Andrii Danylchenko 22de88ad68 BattleAI: count wait correctly for fast creatures 1 year ago
  Andrii Danylchenko 337f99942b BattleAI: remove boost for archers while moving as actual stack may be small 1 year ago
  Andrii Danylchenko bc80532f29 BattleAI: improve movement towards unreachable 1 year ago
  Andrii Danylchenko 26609d7a4f BattleAI refactoring 1 year ago
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 year ago
  Andrii Danylchenko b3fc6743d9 BattleAI: better retaliation calculation 1 year ago