Konstantin
|
d8a237ba46
vcmi: add getTrigger method to obstacles
|
há 2 anos atrás |
Konstantin
|
179cee3e88
vcmi: add obstacle animation helper functions
|
há 2 anos atrás |
Konstantin
|
eff41f66ed
vcmi: now obstacles can have disappearing anim
|
há 2 anos atrás |
Konstantin
|
aab5b47038
vcmi: setup moats using MoatAbility
|
há 2 anos atrás |
Konstantin
|
1100bc7a5b
obstacle: remove trigger animation and sound
|
há 2 anos atrás |
Konstantin
|
db428faeeb
vcmi: allow obstacles to store another spells
|
há 2 anos atrás |
Konstantin
|
57c35f39ca
WIP: Moat placer
|
há 2 anos atrás |
Konstantin
|
93c2bbf9ab
vcmi: modernize lib/battle
|
há 2 anos atrás |
Ivan Savenko
|
52fc5b3c39
Exploded mines now send ACTIVATE flag to client to play effect
|
há 2 anos atrás |
Ivan Savenko
|
e791323502
Implemented placement sound for obstacles
|
há 2 anos atrás |
Ivan Savenko
|
5094fab4d9
Refactoring of spell animations, multiple fixes for spell visuals
|
há 2 anos atrás |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
há 3 anos atrás |
Nordsoft91
|
ad01c7ffce
Vlc obstacles [part 1] (#888)
|
há 3 anos atrás |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
há 7 anos atrás |
Toney Sui
|
dca5d86e7a
Fix bug: LandMine is not exploding to enemies. (#630)
|
há 5 anos atrás |
AlexVinS
|
0b70baa95e
Spells configuration version 2 (effect-based)
|
há 8 anos atrás |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
há 8 anos atrás |
Dydzio
|
ef2ff0c752
Precompiled header path also needs fix
|
há 8 anos atrás |
Arseniy Shestakov
|
2ce02202c1
Fix more includes and move SideInBattle / SiegeInfo into battle
|
há 8 anos atrás |
FeniksFire
|
8ccdda6d2d
Improve formatting, update other config information about includes.
|
há 8 anos atrás |
FeniksFire
|
4113bdab01
Moving some files from lib to the battle subdirectory.
|
há 8 anos atrás |