|  Laserlicht | 3084cb2e46
							
							fix battle text position | 1 year ago | 
				
					
						|  Dydzio | d309a00025
							
							Extra fix: fix amount position in battle creature labels | 1 year ago | 
				
					
						|  Ivan Savenko | a9005da01e
							
							Merge pull request #3366 from Laserlicht/battle_informations | 1 year ago | 
				
					
						|  Laserlicht | 7a541c7a42
							
							implement spells | 1 year ago | 
				
					
						|  Laserlicht | 0b4cf14a3d
							
							basic functionality | 1 year ago | 
				
					
						|  Laserlicht | 56e1265097
							
							use stacks | 1 year ago | 
				
					
						|  Ivan Savenko | 0a8b81b2c4
							
							Fix deactivation of current stack if player does not acts in time | 1 year ago | 
				
					
						|  Ivan Savenko | d06ae15c6e
							
							Fix teleporting animation | 1 year ago | 
				
					
						|  Ivan Savenko | 3880ea58b9
							
							Merge branch 'josch/dos2unix' into develop | 2 years ago | 
				
					
						|  Ivan Savenko | ac925bb786
							
							Renamed new types for consistency with code style | 2 years ago | 
				
					
						|  Ivan Savenko | 80e6485965
							
							MetaIdentifier now uses std::variant internally | 2 years ago | 
				
					
						|  Ivan Savenko | b394158dc9
							
							Bonus Source ID now uses metaidentifier | 2 years ago | 
				
					
						|  Ivan Savenko | 77facf9387
							
							Implement missing functions, fixes linking errors | 2 years ago | 
				
					
						|  Johannes Schauer Marin Rodrigues | a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix) | 2 years ago | 
				
					
						|  Ivan Savenko | f39fbe5151
							
							Merge pull request #2757 from IvanSavenko/filesystem_refactor | 2 years ago | 
				
					
						|  Ivan Savenko | 41210c1dbf
							
							Client-side support for multiple battles | 2 years ago | 
				
					
						|  Ivan Savenko | 1d0e696db6
							
							Added RenderHandler that acts as factory for images and animations | 2 years ago | 
				
					
						|  Ivan Savenko | 8dfdfffd87
							
							Use ResourcePath for audio files | 2 years ago | 
				
					
						|  Ivan Savenko | 823ffa7a07
							
							Always use ResourcePath for referencing images and animations | 2 years ago | 
				
					
						|  Konstantin | 344593e891
							
							vcmi: made some CSpell properties private | 2 years ago | 
				
					
						|  Ivan Savenko | 1c552ba9d9
							
							Remove unused code | 2 years ago | 
				
					
						|  Ivan Savenko | 013417fb7e
							
							Code cleanup | 2 years ago | 
				
					
						|  Ivan Savenko | 6297140bf5
							
							Start of stabilization - battles now start correctly | 2 years ago | 
				
					
						|  Ivan Savenko | 3213800097
							
							Fix assertion failure on teleport cast | 2 years ago | 
				
					
						|  Ivan Savenko | 5be4f6ec2f
							
							Fix visibility of creature amount label after casting spell before turn | 2 years ago | 
				
					
						|  Ivan Savenko | e6d8b65e2c
							
							Fix toggling of auto combat | 2 years ago | 
				
					
						|  Ivan Savenko | 1bf6bbd9b6
							
							Significantly simplified threading model in battles | 2 years ago | 
				
					
						|  Ivan Savenko | 5e8a778e7d
							
							Attempt to fix / trace crashes from Google Play statistics | 2 years ago | 
				
					
						|  Ivan Savenko | 85262cf4f5
							
							Moved CGameState files into a separate directory | 2 years ago | 
				
					
						|  Ivan Savenko | 8ea0ecaec1
							
							show/showAll methods now use Canvas instead of SDL_Surface | 2 years ago |