|  Ivan Savenko | 40bff74195
							
							Use small vector for unit list | 9 月之前 | 
				
					
						|  Ivan Savenko | 73d1675ae3
							
							Code cleanup, fixes to discovered regressions | 9 月之前 | 
				
					
						|  Ivan Savenko | dea1eba20b
							
							Rework and optimize turnInfo used by pathfinder | 10 月之前 | 
				
					
						|  Ivan Savenko | 919588f7ff
							
							Added cache for common hero-based bonuses | 10 月之前 | 
				
					
						|  Ivan Savenko | 16cfb51f3e
							
							Initial version of new bonus caching system | 10 月之前 | 
				
					
						|  Ivan Savenko | e035cf9e63
							
							Optimized getHeroStrength method | 10 月之前 | 
				
					
						|  Ivan Savenko | 95a07ee5cb
							
							Use bonus system cache whenever possible | 10 月之前 | 
				
					
						|  Ivan Savenko | b8a04c6356
							
							Avoid vector allocation when accessing game settings value | 10 月之前 | 
				
					
						|  MichalZr6 | f893c80192
							
							Move UpgradeInfo class to header and source files | 10 月之前 | 
				
					
						|  MichalZr6 | af9445c16f
							
							Fixes following review | 10 月之前 | 
				
					
						|  MichalZr6 | d8d3948ac3
							
							Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. | 11 月之前 | 
				
					
						|  godric3 | 31e4937a8c
							
							Editing hero primary skill in map editor should not be influenced by artifacts | 10 月之前 | 
				
					
						|  Xilmi | b750937588
							
							Merge remote-tracking branch 'upstream/develop' into develop | 11 月之前 | 
				
					
						|  Ivan Savenko | 1116c18af5
							
							Fix Orrin as starting hero on some maps | 11 月之前 | 
				
					
						|  Xilmi | 65f2d0c44e
							
							Merge remote-tracking branch 'upstream/develop' into develop | 11 月之前 | 
				
					
						|  Ivan Savenko | 0c4eb5156b
							
							Put imprisoned heroes back to prison | 11 月之前 | 
				
					
						|  Ivan Savenko | 227e403e88
							
							Fix crash on advancing to 3rd scenario of Birth of Barbarian campaign - | 11 月之前 | 
				
					
						|  Xilmi | e60a565942
							
							Merge remote-tracking branch 'upstream/develop' into develop | 11 月之前 | 
				
					
						|  Xilmi | a70f5de8c6
							
							Merge remote-tracking branch 'upstream/develop' into develop | 11 月之前 | 
				
					
						|  Ivan Savenko | b9ff192a91
							
							Fix regressions from previous PR | 11 月之前 | 
				
					
						|  Ivan Savenko | 697d63d2b8
							
							Reworked and fixed gendered hero sprites on adventure map | 1 年之前 | 
				
					
						|  Xilmi | 63097968d3
							
							Merge remote-tracking branch 'upstream/develop' into develop | 1 年之前 | 
				
					
						|  Ivan Savenko | d3af9f1c67
							
							Removed pointer to VLC entity from CStackBasicDescriptor | 1 年之前 | 
				
					
						|  Ivan Savenko | 08fbcd5239
							
							TerrainTile now uses identifiers instead of pointers to VLC | 1 年之前 | 
				
					
						|  godric3 | 9e9f118b09
							
							another attempt of using `CGHeroInstance::NO_PATROLLING` in map editor | 1 年之前 | 
				
					
						|  godric3 | ed087b7a5b
							
							Use max ui32 value instead of -1 for NO_PATROLLING | 1 年之前 | 
				
					
						|  godric3 | da5bae301a
							
							try to fix build, use plain `-1` in place of `CGHeroInstance::NO_PATROLLING` | 1 年之前 | 
				
					
						|  godric3 | 56efb82b2e
							
							try to fix build, separate definition of NO_PATROLLING in CGHeroInstance | 1 年之前 | 
				
					
						|  godric3 | a9e04428c8
							
							Possibility to set hero patrol radius in map editor | 1 年之前 | 
				
					
						|  Xilmi | 2b99414793
							
							Using hero's stats instead of level to determine their role. | 1 年之前 |