Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  Ivan Savenko 3aefb896fe - Created config file for true type fonts (disabled by default) 15 vuotta sitten
  Ivan Savenko 3dbeaa5ef8 - Moved most of text output to original fonts 15 vuotta sitten
  Michał W. Urbańczyk 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 16 vuotta sitten
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 vuotta sitten
  Frank Zago c7a307dfed Compile fix. 16 vuotta sitten
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 vuotta sitten
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 16 vuotta sitten
  mateuszb 1cac083239 * added native terrain bonuses in battles 16 vuotta sitten
  Frank Zago 0d7f92b290 Compile fix for boost <= 1.37 16 vuotta sitten
  mateuszb 0919235948 * next part of hero exchange window 16 vuotta sitten
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 vuotta sitten
  mateuszb 7932a9e8ad * next part of exchange window 16 vuotta sitten
  Frank Zago a8f9e4d033 Fix prototype for blitWithRotate1. 16 vuotta sitten
  Frank Zago c75bbc359e CSDL_Ext::alphaTransform does not need to return the modified surface. 16 vuotta sitten
  Frank Zago 6b87161ae2 Further blit8bppAlphaTo24bpp optimizations (use invariant loop counters, switch RShift cases). 16 vuotta sitten
  Frank Zago 79cd541bbf Optimized blitWithRotate3. 16 vuotta sitten
  Frank Zago af5dfd9dbc Optimized blitWithRotate2. 16 vuotta sitten
  mateuszb b8adaaeaf4 * removed misleading const 16 vuotta sitten
  Frank Zago b38c279225 Optimized blitWithRotate1. 16 vuotta sitten
  Michał W. Urbańczyk 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 16 vuotta sitten
  mateuszb 429b226517 * moved a few files 16 vuotta sitten