|  alexvins | daf2c285e9
							
							[refactor] reduce some code duplication, get rid of few magic nombers. | 12 vuotta sitten | 
				
					
						|  alexvins | 66d9edf76e
							
							small refactor secskill limit check. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 4bacd97497
							
							Quests now handled by pointers again, this time without bugs. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 0435d5a4f1
							
							- Removed pointer usage for CQuest. may look rough, but works and fixes #1051. | 13 vuotta sitten | 
				
					
						|  mateuszb | 59fcc15254
							
							* last revision reverted, mysterious bug | 13 vuotta sitten | 
				
					
						|  mateuszb | 55f1c47c16
							
							* more TPlayerColor/TResource | 13 vuotta sitten | 
				
					
						|  mateuszb | 6a81c8b1af
							
							* campaign against magic numbers | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 554a98dbd7
							
							Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. | 13 vuotta sitten | 
				
					
						|  Ivan Savenko | 0ca9f64573
							
							Next part of town configuration: | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 10122f8153
							
							Another tweak for Seer Hut serialization. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | fa544384a7
							
							Fixed double serialization, possible cause of #1051. | 13 vuotta sitten | 
				
					
						|  Ivan Savenko | 9cbc1f1058
							
							- merged basicCreatures and upgradedCreatures into single array | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 12e71e0dff
							
							Missing serialization for Border Gate fixes #1040. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | d8cb3a34d3
							
							-Fixed crash #1037 | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 624908e403
							
							- Fixed unserialized GrowingArtifact, causing crash | 13 vuotta sitten | 
				
					
						|  DjWarmonger | b28da1a5d3
							
							- Quest log minimap now has clickable icons | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 32d1a08470
							
							Pointer serialization for CQuest. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 7fbf89ffc8
							
							Rearragned Seer Huts & Quests. More work on Quest Log descriptions. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 416c08260a
							
							- Basic Commander window | 13 vuotta sitten | 
				
					
						|  Ivan Savenko | 46f48f0676
							
							- bugfixing: | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 96d198758c
							
							- More commanders | 13 vuotta sitten | 
				
					
						|  Michał W. Urbańczyk | 722ec55384
							
							Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 038d105bcc
							
							- first sketch of Commanders | 13 vuotta sitten | 
				
					
						|  DjWarmonger | a3f36ccc71
							
							- Unified interface for visitable objects | 13 vuotta sitten | 
				
					
						|  Michał W. Urbańczyk | d0e259864e
							
							* Replaced boost::shared_ptr with std::shared_ptr. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | cd0ed39fbf
							
							Implemented rule-based evaluation of tactical advantage between armies. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 998d8bf501
							
							Added trivial fuzzy logic to handle creature banks estimation. | 13 vuotta sitten | 
				
					
						|  DjWarmonger | 386ac80cf9
							
							Fixed #855 & 861. Unsigned values were bad idea to prevent overflow. | 13 vuotta sitten | 
				
					
						|  Michał W. Urbańczyk | a975805ae8
							
							Fixed #850. | 13 vuotta sitten | 
				
					
						|  Michał W. Urbańczyk | 7a66c1bf2b
							
							* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 | 13 vuotta sitten |